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| author | 2026-01-19 14:33:07 +0800 | |
|---|---|---|
| committer | 2026-01-19 14:33:07 +0800 | |
| commit | 49545e67ce1ab4ec86248ac6edb07ec89c282eec (patch) | |
| tree | 50f5fc3ae156cc853660a1aa1556c0bced9054b4 /packages/ui/src/stores/game.svelte.ts | |
| parent | 887e415314014c3da7db3048fa0e724f3078c5cb (diff) | |
| parent | 91d4590dff7ed3dbce5929926c718ac93aad056a (diff) | |
| download | DropOut-49545e67ce1ab4ec86248ac6edb07ec89c282eec.tar.gz DropOut-49545e67ce1ab4ec86248ac6edb07ec89c282eec.zip | |
chore(ui): refactor workspace to monorepo (#70)
## Summary by Sourcery
Refactor the UI project structure into a pnpm monorepo packages layout
and align tooling and automation with the new paths.
Enhancements:
- Reorganize the UI app from the root ui directory into packages/ui
within a pnpm workspace.
- Update pnpm workspace configuration to include all packages under
packages/*.
- Adjust paths in changeset configuration so the @dropout/ui package
resolves from packages/ui.
Build:
- Update pre-commit configuration paths and arguments to reflect the new
UI location and normalize hook argument formatting.
- Update Dependabot configuration so npm updates target /packages/ui
instead of /ui.
CI:
- Update GitHub Actions workflows to watch packages/** instead of ui/**
and to run frontend tasks from packages/ui.
- Update pnpm cache dependency paths in workflows to use the root
pnpm-lock.yaml.
- Simplify frontend install steps in test workflows to run from the
repository root.
Chores:
- Add a new index.html under packages/ui and remove the old
ui/index.html to match the new project layout.
Diffstat (limited to 'packages/ui/src/stores/game.svelte.ts')
| -rw-r--r-- | packages/ui/src/stores/game.svelte.ts | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/packages/ui/src/stores/game.svelte.ts b/packages/ui/src/stores/game.svelte.ts new file mode 100644 index 0000000..504d108 --- /dev/null +++ b/packages/ui/src/stores/game.svelte.ts @@ -0,0 +1,78 @@ +import { invoke } from "@tauri-apps/api/core"; +import type { Version } from "../types"; +import { uiState } from "./ui.svelte"; +import { authState } from "./auth.svelte"; +import { instancesState } from "./instances.svelte"; + +export class GameState { + versions = $state<Version[]>([]); + selectedVersion = $state(""); + + constructor() { + // Constructor intentionally empty + // Instance switching handled in App.svelte with $effect + } + + get latestRelease() { + return this.versions.find((v) => v.type === "release"); + } + + async loadVersions(instanceId?: string) { + const id = instanceId || instancesState.activeInstanceId; + if (!id) { + this.versions = []; + return; + } + + try { + this.versions = await invoke<Version[]>("get_versions", { + instanceId: id, + }); + // Don't auto-select version here - let BottomBar handle version selection + // based on installed versions only + } catch (e) { + console.error("Failed to fetch versions:", e); + uiState.setStatus("Error fetching versions: " + e); + } + } + + async startGame() { + if (!authState.currentAccount) { + alert("Please login first!"); + authState.openLoginModal(); + return; + } + + if (!this.selectedVersion) { + alert("Please select a version!"); + return; + } + + if (!instancesState.activeInstanceId) { + alert("Please select an instance first!"); + uiState.setView("instances"); + return; + } + + uiState.setStatus("Preparing to launch " + this.selectedVersion + "..."); + console.log( + "Invoking start_game for version:", + this.selectedVersion, + "instance:", + instancesState.activeInstanceId, + ); + try { + const msg = await invoke<string>("start_game", { + instanceId: instancesState.activeInstanceId, + versionId: this.selectedVersion, + }); + console.log("Response:", msg); + uiState.setStatus(msg); + } catch (e) { + console.error(e); + uiState.setStatus("Error: " + e); + } + } +} + +export const gameState = new GameState(); |