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authorHsiangNianian <i@jyunko.cn>2026-01-14 18:15:31 +0800
committerHsiangNianian <i@jyunko.cn>2026-01-14 18:15:31 +0800
commiteed52135e7d6ffbbbd64070cf567bcf08653c7d5 (patch)
treec6fba957f507b2368125f7c2e1dfed6cef5aad53 /ui/src/components/VersionsView.svelte
parent802b8cf5c0723b606ba5936c060e01d4c83222dd (diff)
downloadDropOut-eed52135e7d6ffbbbd64070cf567bcf08653c7d5.tar.gz
DropOut-eed52135e7d6ffbbbd64070cf567bcf08653c7d5.zip
feat: Enhance UI components and add visual effects
- Updated Sidebar component styles for improved aesthetics and usability. - Refactored VersionsView component with a new layout and enhanced version filtering. - Improved DownloadMonitor and GameConsole components for better performance and visual consistency. - Added new settings for GPU acceleration and visual effects in settings store. - Introduced ParticleBackground component with customizable effects (Constellation and Saturn). - Implemented ConstellationEffect and SaturnEffect classes for dynamic background animations.
Diffstat (limited to 'ui/src/components/VersionsView.svelte')
-rw-r--r--ui/src/components/VersionsView.svelte184
1 files changed, 86 insertions, 98 deletions
diff --git a/ui/src/components/VersionsView.svelte b/ui/src/components/VersionsView.svelte
index 1ea4878..00ac281 100644
--- a/ui/src/components/VersionsView.svelte
+++ b/ui/src/components/VersionsView.svelte
@@ -73,15 +73,15 @@
function getVersionBadge(type: string) {
switch (type) {
case "release":
- return { text: "Release", class: "bg-green-600" };
+ return { text: "Release", class: "bg-emerald-500/20 text-emerald-300 border-emerald-500/30" };
case "snapshot":
- return { text: "Snapshot", class: "bg-yellow-600" };
+ return { text: "Snapshot", class: "bg-amber-500/20 text-amber-300 border-amber-500/30" };
case "fabric":
- return { text: "Fabric", class: "bg-blue-600" };
+ return { text: "Fabric", class: "bg-indigo-500/20 text-indigo-300 border-indigo-500/30" };
case "forge":
- return { text: "Forge", class: "bg-orange-600" };
+ return { text: "Forge", class: "bg-orange-500/20 text-orange-300 border-orange-500/30" };
default:
- return { text: type, class: "bg-zinc-600" };
+ return { text: type, class: "bg-zinc-500/20 text-zinc-300 border-zinc-500/30" };
}
}
@@ -114,101 +114,92 @@
});
</script>
-<div class="p-8 h-full overflow-y-auto bg-zinc-900">
- <h2 class="text-3xl font-bold mb-6">Versions</h2>
+<div class="h-full flex flex-col p-6 overflow-hidden">
+ <div class="flex items-center justify-between mb-6">
+ <h2 class="text-3xl font-black bg-clip-text text-transparent bg-gradient-to-r from-white to-white/60">Version Manager</h2>
+ <div class="text-sm text-white/40">Select a version to play or modify</div>
+ </div>
- <div class="grid grid-cols-1 lg:grid-cols-3 gap-6">
+ <div class="flex-1 grid grid-cols-1 lg:grid-cols-3 gap-6 overflow-hidden">
<!-- Left: Version List -->
- <div class="lg:col-span-2 space-y-4">
- <!-- Search and Filters -->
+ <div class="lg:col-span-2 flex flex-col gap-4 overflow-hidden">
+ <!-- Search and Filters (Glass Bar) -->
<div class="flex gap-3">
- <input
- type="text"
- placeholder="Search versions..."
- class="flex-1 p-3 bg-zinc-800 border border-zinc-700 rounded text-white focus:outline-none focus:border-green-500 transition-colors"
- bind:value={searchQuery}
- />
+ <div class="relative flex-1">
+ <span class="absolute left-3 top-1/2 -translate-y-1/2 text-white/30">🔍</span>
+ <input
+ type="text"
+ placeholder="Search versions..."
+ class="w-full pl-9 pr-4 py-3 bg-black/20 border border-white/10 rounded-xl text-white placeholder-white/30 focus:outline-none focus:border-indigo-500/50 focus:bg-black/40 transition-all backdrop-blur-sm"
+ bind:value={searchQuery}
+ />
+ </div>
</div>
- <!-- Type Filter Tabs -->
- <div class="flex gap-1 bg-zinc-800 rounded-lg p-1">
- <button
- class="flex-1 px-3 py-2 rounded-md text-sm font-medium transition-colors {typeFilter ===
- 'all'
- ? 'bg-zinc-700 text-white'
- : 'text-zinc-400 hover:text-white'}"
- onclick={() => (typeFilter = "all")}
- >
- All
- </button>
- <button
- class="flex-1 px-3 py-2 rounded-md text-sm font-medium transition-colors {typeFilter ===
- 'release'
- ? 'bg-green-600 text-white'
- : 'text-zinc-400 hover:text-white'}"
- onclick={() => (typeFilter = "release")}
- >
- Releases
- </button>
- <button
- class="flex-1 px-3 py-2 rounded-md text-sm font-medium transition-colors {typeFilter ===
- 'snapshot'
- ? 'bg-yellow-600 text-white'
- : 'text-zinc-400 hover:text-white'}"
- onclick={() => (typeFilter = "snapshot")}
- >
- Snapshots
- </button>
- <button
- class="flex-1 px-3 py-2 rounded-md text-sm font-medium transition-colors {typeFilter ===
- 'modded'
- ? 'bg-purple-600 text-white'
- : 'text-zinc-400 hover:text-white'}"
- onclick={() => (typeFilter = "modded")}
- >
- Modded
- </button>
+ <!-- Type Filter Tabs (Glass Caps) -->
+ <div class="flex p-1 bg-black/20 rounded-xl border border-white/5">
+ {#each ['all', 'release', 'snapshot', 'modded'] as filter}
+ <button
+ class="flex-1 px-3 py-2 rounded-lg text-sm font-medium transition-all duration-200 capitalize
+ {typeFilter === filter
+ ? 'bg-white/10 text-white shadow-lg border border-white/10'
+ : 'text-white/40 hover:text-white hover:bg-white/5'}"
+ onclick={() => (typeFilter = filter as any)}
+ >
+ {filter}
+ </button>
+ {/each}
</div>
- <!-- Version List -->
- <div class="grid gap-2 max-h-[calc(100vh-320px)] overflow-y-auto pr-2">
+ <!-- Version List SCROLL -->
+ <div class="flex-1 overflow-y-auto pr-2 space-y-2 custom-scrollbar">
{#if gameState.versions.length === 0}
- <div class="text-zinc-500">Loading versions...</div>
+ <div class="flex items-center justify-center h-40 text-white/30 italic animate-pulse">
+ Fetching manifest...
+ </div>
{:else if filteredVersions().length === 0}
- <div class="text-zinc-500">
- {#if normalizedQuery.length > 0}
- No versions found matching "{searchQuery}"
- {:else}
- No versions in this category
- {/if}
+ <div class="flex flex-col items-center justify-center -40 text-white/30 gap-2">
+ <span class="text-2xl">👻</span>
+ <span>No matching versions found</span>
</div>
{:else}
{#each filteredVersions() as version}
{@const badge = getVersionBadge(version.type)}
+ {@const isSelected = gameState.selectedVersion === version.id}
<button
- class="flex items-center justify-between p-4 bg-zinc-800 rounded hover:bg-zinc-700 transition text-left border border-zinc-700 {gameState.selectedVersion ===
- version.id
- ? 'border-green-500 bg-zinc-800/80 ring-1 ring-green-500'
- : ''}"
+ class="w-full group flex items-center justify-between p-4 rounded-xl text-left border transition-all duration-200 relative overflow-hidden
+ {isSelected
+ ? 'bg-indigo-600/20 border-indigo-500/50 shadow-[0_0_20px_rgba(99,102,241,0.2)]'
+ : 'bg-white/5 border-white/5 hover:bg-white/10 hover:border-white/10 hover:translate-x-1'}"
onclick={() => (gameState.selectedVersion = version.id)}
>
- <div class="flex items-center gap-3">
+ <!-- Selection Glow -->
+ {#if isSelected}
+ <div class="absolute inset-0 bg-gradient-to-r from-indigo-500/10 to-transparent pointer-events-none"></div>
+ {/if}
+
+ <div class="relative z-10 flex items-center gap-4">
<span
- class="px-2 py-0.5 rounded text-xs font-medium {badge.class}"
+ class="px-2.5 py-0.5 rounded-full text-[10px] font-bold uppercase tracking-wide border {badge.class}"
>
{badge.text}
</span>
<div>
- <div class="font-bold font-mono">{version.id}</div>
+ <div class="font-bold font-mono text-lg tracking-tight {isSelected ? 'text-white' : 'text-zinc-300 group-hover:text-white'}">
+ {version.id}
+ </div>
{#if version.releaseTime && version.type !== "fabric" && version.type !== "forge"}
- <div class="text-xs text-zinc-400">
+ <div class="text-xs text-white/30">
{new Date(version.releaseTime).toLocaleDateString()}
</div>
{/if}
</div>
</div>
- {#if gameState.selectedVersion === version.id}
- <div class="text-green-500 font-bold text-sm">SELECTED</div>
+
+ {#if isSelected}
+ <div class="relative z-10 text-indigo-400">
+ <span class="text-lg">Selected</span>
+ </div>
{/if}
</button>
{/each}
@@ -217,32 +208,29 @@
</div>
<!-- Right: Mod Loader Panel -->
- <div class="space-y-4">
- <!-- Selected Version Info -->
- {#if gameState.selectedVersion}
- <div class="bg-zinc-800 rounded-lg p-4 border border-zinc-700">
- <h3 class="text-sm font-semibold text-zinc-400 mb-2">Selected</h3>
- <p class="font-mono text-lg text-green-400">
- {gameState.selectedVersion}
- </p>
- </div>
- {/if}
-
- <!-- Mod Loader Selector -->
- <ModLoaderSelector
- selectedGameVersion={selectedBaseVersion()}
- onInstall={handleModLoaderInstall}
- />
-
- <!-- Help Text -->
- <div class="bg-zinc-800/50 rounded-lg p-4 border border-zinc-700/50">
- <h4 class="text-sm font-semibold text-zinc-400 mb-2">💡 Tip</h4>
- <p class="text-xs text-zinc-500">
- Select a vanilla Minecraft version, then use the Mod Loader panel to
- install Fabric or Forge. Installed modded versions will appear in the
- list with colored badges.
- </p>
+ <div class="flex flex-col gap-4">
+ <!-- Selected Version Info Card -->
+ <div class="bg-gradient-to-br from-white/10 to-white/5 p-6 rounded-2xl border border-white/10 backdrop-blur-md relative overflow-hidden group">
+ <div class="absolute top-0 right-0 p-8 bg-indigo-500/20 blur-[60px] rounded-full group-hover:bg-indigo-500/30 transition-colors"></div>
+
+ <h3 class="text-xs font-bold uppercase tracking-widest text-white/40 mb-2 relative z-10">Current Selection</h3>
+ {#if gameState.selectedVersion}
+ <p class="font-mono text-3xl font-black text-transparent bg-clip-text bg-gradient-to-r from-white to-white/70 relative z-10 truncate">
+ {gameState.selectedVersion}
+ </p>
+ {:else}
+ <p class="text-white/20 italic relative z-10">None selected</p>
+ {/if}
</div>
+
+ <!-- Mod Loader Selector Card -->
+ <div class="bg-black/20 p-4 rounded-2xl border border-white/5 backdrop-blur-sm flex-1 flex flex-col">
+ <ModLoaderSelector
+ selectedGameVersion={selectedBaseVersion()}
+ onInstall={handleModLoaderInstall}
+ />
+ </div>
+
</div>
</div>
</div>