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| author | 2026-01-18 12:24:29 +0800 | |
|---|---|---|
| committer | 2026-01-18 12:24:29 +0800 | |
| commit | fd00ac6878b2cee9337b9e92d0c990ecdce9a346 (patch) | |
| tree | bb5540f763dc0061877c9d9ac53747d79193eecc /ui/src/stores/game.svelte.ts | |
| parent | ad36e0ce82770f9b3509ddb1cf96bc3422969806 (diff) | |
| parent | 6d82ab2275130f3bafdb7ec664297eb700321526 (diff) | |
| download | DropOut-fd00ac6878b2cee9337b9e92d0c990ecdce9a346.tar.gz DropOut-fd00ac6878b2cee9337b9e92d0c990ecdce9a346.zip | |
Merge pull request #58 from HsiangNianian/main
Diffstat (limited to 'ui/src/stores/game.svelte.ts')
| -rw-r--r-- | ui/src/stores/game.svelte.ts | 25 |
1 files changed, 19 insertions, 6 deletions
diff --git a/ui/src/stores/game.svelte.ts b/ui/src/stores/game.svelte.ts index 28b2db5..1e4119f 100644 --- a/ui/src/stores/game.svelte.ts +++ b/ui/src/stores/game.svelte.ts @@ -2,6 +2,7 @@ import { invoke } from "@tauri-apps/api/core"; import type { Version } from "../types"; import { uiState } from "./ui.svelte"; import { authState } from "./auth.svelte"; +import { instancesState } from "./instances.svelte"; export class GameState { versions = $state<Version[]>([]); @@ -14,10 +15,8 @@ export class GameState { async loadVersions() { try { this.versions = await invoke<Version[]>("get_versions"); - if (this.versions.length > 0) { - const latest = this.versions.find((v) => v.type === "release"); - this.selectedVersion = latest ? latest.id : this.versions[0].id; - } + // Don't auto-select version here - let BottomBar handle version selection + // based on installed versions only } catch (e) { console.error("Failed to fetch versions:", e); uiState.setStatus("Error fetching versions: " + e); @@ -36,10 +35,24 @@ export class GameState { return; } + if (!instancesState.activeInstanceId) { + alert("Please select an instance first!"); + uiState.setView("instances"); + return; + } + uiState.setStatus("Preparing to launch " + this.selectedVersion + "..."); - console.log("Invoking start_game for version:", this.selectedVersion); + console.log( + "Invoking start_game for version:", + this.selectedVersion, + "instance:", + instancesState.activeInstanceId, + ); try { - const msg = await invoke<string>("start_game", { versionId: this.selectedVersion }); + const msg = await invoke<string>("start_game", { + instanceId: instancesState.activeInstanceId, + versionId: this.selectedVersion, + }); console.log("Response:", msg); uiState.setStatus(msg); } catch (e) { |