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-rw-r--r--ui/src/components/VersionsView.svelte264
1 files changed, 223 insertions, 41 deletions
diff --git a/ui/src/components/VersionsView.svelte b/ui/src/components/VersionsView.svelte
index 98261b8..99cc296 100644
--- a/ui/src/components/VersionsView.svelte
+++ b/ui/src/components/VersionsView.svelte
@@ -1,55 +1,237 @@
<script lang="ts">
+ import { invoke } from "@tauri-apps/api/core";
import { gameState } from "../stores/game.svelte";
+ import ModLoaderSelector from "./ModLoaderSelector.svelte";
let searchQuery = $state("");
let normalizedQuery = $derived(
searchQuery.trim().toLowerCase().replace(/。/g, ".")
);
- let filteredVersions = $derived(
- gameState.versions.filter((v) =>
- v.id.toLowerCase().includes(normalizedQuery)
- )
- );
+ // Filter by version type
+ let typeFilter = $state<"all" | "release" | "snapshot" | "modded">("all");
+
+ // Installed modded versions
+ let installedFabricVersions = $state<string[]>([]);
+ let isLoadingModded = $state(false);
+
+ // Load installed modded versions
+ async function loadInstalledModdedVersions() {
+ isLoadingModded = true;
+ try {
+ installedFabricVersions = await invoke<string[]>(
+ "list_installed_fabric_versions"
+ );
+ } catch (e) {
+ console.error("Failed to load installed fabric versions:", e);
+ } finally {
+ isLoadingModded = false;
+ }
+ }
+
+ // Load on mount
+ $effect(() => {
+ loadInstalledModdedVersions();
+ });
+
+ // Combined versions list (vanilla + modded)
+ let allVersions = $derived(() => {
+ const moddedVersions = installedFabricVersions.map((id) => ({
+ id,
+ type: "fabric",
+ url: "",
+ time: "",
+ releaseTime: new Date().toISOString(),
+ }));
+ return [...moddedVersions, ...gameState.versions];
+ });
+
+ let filteredVersions = $derived(() => {
+ let versions = allVersions();
+
+ // Apply type filter
+ if (typeFilter === "release") {
+ versions = versions.filter((v) => v.type === "release");
+ } else if (typeFilter === "snapshot") {
+ versions = versions.filter((v) => v.type === "snapshot");
+ } else if (typeFilter === "modded") {
+ versions = versions.filter(
+ (v) => v.type === "fabric" || v.type === "forge"
+ );
+ }
+
+ // Apply search filter
+ if (normalizedQuery.length > 0) {
+ versions = versions.filter((v) =>
+ v.id.toLowerCase().includes(normalizedQuery)
+ );
+ }
+
+ return versions;
+ });
+
+ function getVersionBadge(type: string) {
+ switch (type) {
+ case "release":
+ return { text: "Release", class: "bg-emerald-100 text-emerald-700 border-emerald-200 dark:bg-emerald-500/20 dark:text-emerald-300 dark:border-emerald-500/30" };
+ case "snapshot":
+ return { text: "Snapshot", class: "bg-amber-100 text-amber-700 border-amber-200 dark:bg-amber-500/20 dark:text-amber-300 dark:border-amber-500/30" };
+ case "fabric":
+ return { text: "Fabric", class: "bg-indigo-100 text-indigo-700 border-indigo-200 dark:bg-indigo-500/20 dark:text-indigo-300 dark:border-indigo-500/30" };
+ case "forge":
+ return { text: "Forge", class: "bg-orange-100 text-orange-700 border-orange-200 dark:bg-orange-500/20 dark:text-orange-300 dark:border-orange-500/30" };
+ default:
+ return { text: type, class: "bg-zinc-100 text-zinc-700 border-zinc-200 dark:bg-zinc-500/20 dark:text-zinc-300 dark:border-zinc-500/30" };
+ }
+ }
+
+ function handleModLoaderInstall(versionId: string) {
+ // Refresh the installed versions list
+ loadInstalledModdedVersions();
+ // Select the newly installed version
+ gameState.selectedVersion = versionId;
+ }
+
+ // Get the base Minecraft version from selected version (for mod loader selector)
+ let selectedBaseVersion = $derived(() => {
+ const selected = gameState.selectedVersion;
+ if (!selected) return "";
+
+ // If it's a modded version, extract the base version
+ if (selected.startsWith("fabric-loader-")) {
+ // Format: fabric-loader-X.X.X-1.20.4
+ const parts = selected.split("-");
+ return parts[parts.length - 1];
+ }
+ if (selected.includes("-forge-")) {
+ // Format: 1.20.4-forge-49.0.38
+ return selected.split("-forge-")[0];
+ }
+
+ // Check if it's a valid vanilla version
+ const version = gameState.versions.find((v) => v.id === selected);
+ return version ? selected : "";
+ });
</script>
-<div class="p-8 h-full overflow-y-auto bg-zinc-900">
- <h2 class="text-3xl font-bold mb-6">Versions</h2>
-
- <input
- type="text"
- placeholder="Search versions..."
- class="w-full p-3 mb-4 bg-zinc-800 border border-zinc-700 rounded text-white focus:outline-none focus:border-green-500 transition-colors"
- bind:value={searchQuery}
- />
-
- <div class="grid gap-2">
- {#if gameState.versions.length === 0}
- <div class="text-zinc-500">Loading versions...</div>
- {:else if filteredVersions.length === 0 && normalizedQuery.length > 0}
- <div class="text-zinc-500">No versions found matching "{searchQuery}"</div>
- {:else}
- {#each filteredVersions as version}
- <button
- class="flex items-center justify-between p-4 bg-zinc-800 rounded hover:bg-zinc-700 transition text-left border border-zinc-700 {gameState.selectedVersion ===
- version.id
- ? 'border-green-500 bg-zinc-800/80 ring-1 ring-green-500'
- : ''}"
- onclick={() => (gameState.selectedVersion = version.id)}
- >
- <div>
- <div class="font-bold font-mono text-lg">{version.id}</div>
- <div class="text-xs text-zinc-400 capitalize">
- {version.type} • {new Date(
- version.releaseTime
- ).toLocaleDateString()}
- </div>
+<div class="h-full flex flex-col p-6 overflow-hidden">
+ <div class="flex items-center justify-between mb-6">
+ <h2 class="text-3xl font-black bg-clip-text text-transparent bg-gradient-to-r from-gray-900 to-gray-600 dark:from-white dark:to-white/60">Version Manager</h2>
+ <div class="text-sm dark:text-white/40 text-black/50">Select a version to play or modify</div>
+ </div>
+
+ <div class="flex-1 grid grid-cols-1 lg:grid-cols-3 gap-6 overflow-hidden">
+ <!-- Left: Version List -->
+ <div class="lg:col-span-2 flex flex-col gap-4 overflow-hidden">
+ <!-- Search and Filters (Glass Bar) -->
+ <div class="flex gap-3">
+ <div class="relative flex-1">
+ <span class="absolute left-3 top-1/2 -translate-y-1/2 dark:text-white/30 text-black/30">🔍</span>
+ <input
+ type="text"
+ placeholder="Search versions..."
+ class="w-full pl-9 pr-4 py-3 bg-white/60 dark:bg-black/20 border border-black/10 dark:border-white/10 rounded-xl dark:text-white text-gray-900 placeholder-black/30 dark:placeholder-white/30 focus:outline-none focus:border-indigo-500/50 dark:focus:bg-black/40 focus:bg-white/80 transition-all backdrop-blur-sm"
+ bind:value={searchQuery}
+ />
+ </div>
+ </div>
+
+ <!-- Type Filter Tabs (Glass Caps) -->
+ <div class="flex p-1 bg-white/60 dark:bg-black/20 rounded-xl border border-black/5 dark:border-white/5">
+ {#each ['all', 'release', 'snapshot', 'modded'] as filter}
+ <button
+ class="flex-1 px-3 py-2 rounded-lg text-sm font-medium transition-all duration-200 capitalize
+ {typeFilter === filter
+ ? 'bg-white shadow-sm border border-black/5 dark:bg-white/10 dark:text-white dark:shadow-lg dark:border-white/10 text-black'
+ : 'text-black/40 dark:text-white/40 hover:text-black dark:hover:text-white hover:bg-black/5 dark:hover:bg-white/5'}"
+ onclick={() => (typeFilter = filter as any)}
+ >
+ {filter}
+ </button>
+ {/each}
+ </div>
+
+ <!-- Version List SCROLL -->
+ <div class="flex-1 overflow-y-auto pr-2 space-y-2 custom-scrollbar">
+ {#if gameState.versions.length === 0}
+ <div class="flex items-center justify-center h-40 dark:text-white/30 text-black/30 italic animate-pulse">
+ Fetching manifest...
</div>
- {#if gameState.selectedVersion === version.id}
- <div class="text-green-500 font-bold text-sm">SELECTED</div>
+ {:else if filteredVersions().length === 0}
+ <div class="flex flex-col items-center justify-center h-40 dark:text-white/30 text-black/30 gap-2">
+ <span class="text-2xl">👻</span>
+ <span>No matching versions found</span>
+ </div>
+ {:else}
+ {#each filteredVersions() as version}
+ {@const badge = getVersionBadge(version.type)}
+ {@const isSelected = gameState.selectedVersion === version.id}
+ <button
+ class="w-full group flex items-center justify-between p-4 rounded-xl text-left border transition-all duration-200 relative overflow-hidden
+ {isSelected
+ ? 'bg-indigo-50 border-indigo-200 dark:bg-indigo-600/20 dark:border-indigo-500/50 shadow-[0_0_20px_rgba(99,102,241,0.2)]'
+ : 'bg-white/40 dark:bg-white/5 border-black/5 dark:border-white/5 hover:bg-white/60 dark:hover:bg-white/10 hover:border-black/10 dark:hover:border-white/10 hover:translate-x-1'}"
+ onclick={() => (gameState.selectedVersion = version.id)}
+ >
+ <!-- Selection Glow -->
+ {#if isSelected}
+ <div class="absolute inset-0 bg-gradient-to-r from-indigo-500/10 to-transparent pointer-events-none"></div>
+ {/if}
+
+ <div class="relative z-10 flex items-center gap-4">
+ <span
+ class="px-2.5 py-0.5 rounded-full text-[10px] font-bold uppercase tracking-wide border {badge.class}"
+ >
+ {badge.text}
+ </span>
+ <div>
+ <div class="font-bold font-mono text-lg tracking-tight {isSelected ? 'text-black dark:text-white' : 'text-gray-700 dark:text-zinc-300 group-hover:text-black dark:group-hover:text-white'}">
+ {version.id}
+ </div>
+ {#if version.releaseTime && version.type !== "fabric" && version.type !== "forge"}
+ <div class="text-xs dark:text-white/30 text-black/30">
+ {new Date(version.releaseTime).toLocaleDateString()}
+ </div>
+ {/if}
+ </div>
+ </div>
+
+ {#if isSelected}
+ <div class="relative z-10 text-indigo-500 dark:text-indigo-400">
+ <span class="text-lg">Selected</span>
+ </div>
+ {/if}
+ </button>
+ {/each}
+ {/if}
+ </div>
+ </div>
+
+ <!-- Right: Mod Loader Panel -->
+ <div class="flex flex-col gap-4">
+ <!-- Selected Version Info Card -->
+ <div class="bg-gradient-to-br from-white/40 to-white/20 dark:from-white/10 dark:to-white/5 p-6 rounded-2xl border border-black/5 dark:border-white/10 backdrop-blur-md relative overflow-hidden group">
+ <div class="absolute top-0 right-0 p-8 bg-indigo-500/20 blur-[60px] rounded-full group-hover:bg-indigo-500/30 transition-colors"></div>
+
+ <h3 class="text-xs font-bold uppercase tracking-widest dark:text-white/40 text-black/40 mb-2 relative z-10">Current Selection</h3>
+ {#if gameState.selectedVersion}
+ <p class="font-mono text-3xl font-black text-transparent bg-clip-text bg-gradient-to-r from-gray-900 to-gray-600 dark:from-white dark:to-white/70 relative z-10 truncate">
+ {gameState.selectedVersion}
+ </p>
+ {:else}
+ <p class="dark:text-white/20 text-black/20 italic relative z-10">None selected</p>
{/if}
- </button>
- {/each}
- {/if}
+ </div>
+
+ <!-- Mod Loader Selector Card -->
+ <div class="bg-white/60 dark:bg-black/20 p-4 rounded-2xl border border-black/5 dark:border-white/5 backdrop-blur-sm flex-1 flex flex-col">
+ <ModLoaderSelector
+ selectedGameVersion={selectedBaseVersion()}
+ onInstall={handleModLoaderInstall}
+ />
+ </div>
+
+ </div>
</div>
</div>
+