import { invoke } from "@tauri-apps/api/core"; import type { Version } from "../types"; import { uiState } from "./ui.svelte"; import { authState } from "./auth.svelte"; import { instancesState } from "./instances.svelte"; export class GameState { versions = $state([]); selectedVersion = $state(""); get latestRelease() { return this.versions.find((v) => v.type === "release"); } async loadVersions() { try { this.versions = await invoke("get_versions"); // Don't auto-select version here - let BottomBar handle version selection // based on installed versions only } catch (e) { console.error("Failed to fetch versions:", e); uiState.setStatus("Error fetching versions: " + e); } } async startGame() { if (!authState.currentAccount) { alert("Please login first!"); authState.openLoginModal(); return; } if (!this.selectedVersion) { alert("Please select a version!"); return; } if (!instancesState.activeInstanceId) { alert("Please select an instance first!"); uiState.setView("instances"); return; } uiState.setStatus("Preparing to launch " + this.selectedVersion + "..."); console.log( "Invoking start_game for version:", this.selectedVersion, "instance:", instancesState.activeInstanceId, ); try { const msg = await invoke("start_game", { instanceId: instancesState.activeInstanceId, versionId: this.selectedVersion, }); console.log("Response:", msg); uiState.setStatus(msg); } catch (e) { console.error(e); uiState.setStatus("Error: " + e); } } } export const gameState = new GameState();