aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/ui/src/components/ModLoaderSelector.svelte
blob: fd263825b6959ee1c37cc6cff03c4358175be6f6 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
<script lang="ts">
  import { invoke } from "@tauri-apps/api/core";
  import type {
    FabricGameVersion,
    FabricLoaderVersion,
    ForgeVersion,
    ModLoaderType,
  } from "../types";

  interface Props {
    selectedGameVersion: string;
    onInstall: (versionId: string) => void;
  }

  let { selectedGameVersion, onInstall }: Props = $props();

  // State
  let selectedLoader = $state<ModLoaderType>("vanilla");
  let isLoading = $state(false);
  let error = $state<string | null>(null);

  // Fabric state
  let fabricLoaders = $state<FabricLoaderVersion[]>([]);
  let selectedFabricLoader = $state("");

  // Forge state
  let forgeVersions = $state<ForgeVersion[]>([]);
  let selectedForgeVersion = $state("");

  // Load mod loader versions when game version changes
  $effect(() => {
    if (selectedGameVersion && selectedLoader !== "vanilla") {
      loadModLoaderVersions();
    }
  });

  async function loadModLoaderVersions() {
    isLoading = true;
    error = null;

    try {
      if (selectedLoader === "fabric") {
        const loaders = await invoke<any[]>("get_fabric_loaders_for_version", {
          gameVersion: selectedGameVersion,
        });
        fabricLoaders = loaders.map((l) => l.loader);
        if (fabricLoaders.length > 0) {
          // Select first stable version or first available
          const stable = fabricLoaders.find((l) => l.stable);
          selectedFabricLoader = stable?.version || fabricLoaders[0].version;
        }
      } else if (selectedLoader === "forge") {
        forgeVersions = await invoke<ForgeVersion[]>(
          "get_forge_versions_for_game",
          {
            gameVersion: selectedGameVersion,
          }
        );
        if (forgeVersions.length > 0) {
          // Select recommended version first, then latest
          const recommended = forgeVersions.find((v) => v.recommended);
          const latest = forgeVersions.find((v) => v.latest);
          selectedForgeVersion =
            recommended?.version || latest?.version || forgeVersions[0].version;
        }
      }
    } catch (e) {
      error = `Failed to load ${selectedLoader} versions: ${e}`;
      console.error(e);
    } finally {
      isLoading = false;
    }
  }

  async function installModLoader() {
    if (!selectedGameVersion) {
      error = "Please select a Minecraft version first";
      return;
    }

    isLoading = true;
    error = null;

    try {
      if (selectedLoader === "fabric" && selectedFabricLoader) {
        const result = await invoke<any>("install_fabric", {
          gameVersion: selectedGameVersion,
          loaderVersion: selectedFabricLoader,
        });
        onInstall(result.id);
      } else if (selectedLoader === "forge" && selectedForgeVersion) {
        const result = await invoke<any>("install_forge", {
          gameVersion: selectedGameVersion,
          forgeVersion: selectedForgeVersion,
        });
        onInstall(result.id);
      }
    } catch (e) {
      error = `Failed to install ${selectedLoader}: ${e}`;
      console.error(e);
    } finally {
      isLoading = false;
    }
  }

  function onLoaderChange(loader: ModLoaderType) {
    selectedLoader = loader;
    error = null;
    if (loader !== "vanilla" && selectedGameVersion) {
      loadModLoaderVersions();
    }
  }
</script>

<div class="space-y-4">
  <div class="flex items-center justify-between">
      <h3 class="text-xs font-bold uppercase tracking-widest text-gray-500 dark:text-white/40">Select Mod Loader</h3>
  </div>

  <!-- Loader Type Tabs - Segmented Control -->
  <div class="flex p-1 bg-white/60 dark:bg-black/40 rounded-xl border border-black/5 dark:border-white/5 backdrop-blur-sm">
    <button
      class="flex-1 px-3 py-2 rounded-lg text-sm font-medium transition-all duration-200
      {selectedLoader === 'vanilla'
        ? 'bg-white shadow-lg border border-black/5 text-black dark:bg-white/10 dark:text-white dark:border-white/10'
        : 'text-gray-500 dark:text-zinc-500 hover:text-black dark:hover:text-white hover:bg-black/5 dark:hover:bg-white/5'}"
      onclick={() => onLoaderChange("vanilla")}
    >
      Vanilla
    </button>
    <button
      class="flex-1 px-3 py-2 rounded-lg text-sm font-medium transition-all duration-200
      {selectedLoader === 'fabric'
        ? 'bg-indigo-100 text-indigo-700 border border-indigo-200 dark:bg-indigo-500/20 dark:text-indigo-300 dark:shadow-lg dark:border-indigo-500/20'
        : 'text-gray-500 dark:text-zinc-500 hover:text-black dark:hover:text-white hover:bg-black/5 dark:hover:bg-white/5'}"
      onclick={() => onLoaderChange("fabric")}
    >
      Fabric
    </button>
    <button
      class="flex-1 px-3 py-2 rounded-lg text-sm font-medium transition-all duration-200
      {selectedLoader === 'forge'
        ? 'bg-orange-100 text-orange-700 border border-orange-200 dark:bg-orange-500/20 dark:text-orange-300 dark:shadow-lg dark:border-orange-500/20'
        : 'text-gray-500 dark:text-zinc-500 hover:text-black dark:hover:text-white hover:bg-black/5 dark:hover:bg-white/5'}"
      onclick={() => onLoaderChange("forge")}
    >
      Forge
    </button>
  </div>

  <!-- Content Area -->
  <div class="min-h-[100px] flex flex-col justify-center">
    {#if selectedLoader === "vanilla"}
        <div class="text-center p-4 rounded-xl bg-white/40 dark:bg-white/5 border border-dashed border-black/5 dark:border-white/10 text-gray-500 dark:text-white/40 text-sm">
           No mod loader selected. <br> Pure vanilla experience.
        </div>
        
    {:else if !selectedGameVersion}
        <div class="text-center p-4 rounded-xl bg-red-50 border border-red-200 text-red-700 dark:bg-red-500/10 dark:border-red-500/20 dark:text-red-300 text-sm">
           ⚠️ Please select a base Minecraft version first.
        </div>
        
    {:else if isLoading}
        <div class="flex flex-col items-center gap-2 text-sm text-gray-500 dark:text-white/50 py-4">
            <div class="w-6 h-6 border-2 border-gray-200 border-t-gray-500 dark:border-white/20 dark:border-t-white rounded-full animate-spin"></div>
            Loading {selectedLoader} versions...
        </div>
        
    {:else if error}
        <div class="p-4 bg-red-50 border border-red-200 text-red-700 dark:bg-red-500/10 dark:border-red-500/20 dark:text-red-300 rounded-xl text-sm break-words">
            {error}
        </div>
        
    {:else if selectedLoader === "fabric"}
        <div class="space-y-4 animate-in fade-in slide-in-from-bottom-2 duration-300">
        <div>
            <label for="fabric-loader-select" class="block text-xs text-gray-500 dark:text-white/40 mb-2 pl-1"
            >Loader Version</label
            >
            <div class="relative">
                <select
                id="fabric-loader-select"
                class="w-full appearance-none bg-white/80 dark:bg-black/40 border border-black/10 dark:border-white/10 rounded-xl px-4 py-3 text-sm focus:outline-none focus:border-indigo-500/50 text-gray-900 dark:text-white transition-colors"
                bind:value={selectedFabricLoader}
                >
                {#each fabricLoaders as loader}
                    <option value={loader.version}>
                    {loader.version} {loader.stable ? "(stable)" : ""}
                    </option>
                {/each}
                </select>
                <div class="absolute right-4 top-1/2 -translate-y-1/2 text-black/30 dark:text-white/20 pointer-events-none">▼</div>
            </div>
        </div>
        
        <button
            class="w-full bg-indigo-600 hover:bg-indigo-500 text-white py-3 px-4 rounded-xl font-bold text-sm transition-all shadow-lg shadow-indigo-500/20 disabled:opacity-50 disabled:shadow-none hover:scale-[1.02] active:scale-[0.98]"
            onclick={installModLoader}
            disabled={isLoading || !selectedFabricLoader}
        >
            Install Fabric {selectedFabricLoader}
        </button>
        </div>
        
    {:else if selectedLoader === "forge"}
        <div class="space-y-4 animate-in fade-in slide-in-from-bottom-2 duration-300">
        {#if forgeVersions.length === 0}
            <div class="text-center p-4 text-sm text-gray-500 dark:text-white/40 italic">
            No Forge versions available for {selectedGameVersion}
            </div>
        {:else}
            <div>
            <label for="forge-version-select" class="block text-xs text-gray-500 dark:text-white/40 mb-2 pl-1"
                >Forge Version</label
            >
            <div class="relative">
                <select
                    id="forge-version-select"
                    class="w-full appearance-none bg-white/80 dark:bg-black/40 border border-black/10 dark:border-white/10 rounded-xl px-4 py-3 text-sm focus:outline-none focus:border-orange-500/50 text-gray-900 dark:text-white transition-colors"
                    bind:value={selectedForgeVersion}
                >
                    {#each forgeVersions as version}
                    <option value={version.version}>
                        {version.version}
                        {version.recommended ? "⭐ recommended" : ""}
                        {version.latest ? "(latest)" : ""}
                    </option>
                    {/each}
                </select>
                <div class="absolute right-4 top-1/2 -translate-y-1/2 text-black/30 dark:text-white/20 pointer-events-none">▼</div>
            </div>
            </div>
            
            <button
            class="w-full bg-orange-600 hover:bg-orange-500 text-white py-3 px-4 rounded-xl font-bold text-sm transition-all shadow-lg shadow-orange-500/20 disabled:opacity-50 disabled:shadow-none hover:scale-[1.02] active:scale-[0.98]"
            onclick={installModLoader}
            disabled={isLoading || !selectedForgeVersion}
            >
            Install Forge {selectedForgeVersion}
            </button>
        {/if}
        </div>
    {/if}
  </div>
</div>