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<script lang="ts">
import { invoke } from "@tauri-apps/api/core";
import type {
FabricGameVersion,
FabricLoaderVersion,
ForgeVersion,
ModLoaderType,
} from "../types";
interface Props {
selectedGameVersion: string;
onInstall: (versionId: string) => void;
}
let { selectedGameVersion, onInstall }: Props = $props();
// State
let selectedLoader = $state<ModLoaderType>("vanilla");
let isLoading = $state(false);
let error = $state<string | null>(null);
// Fabric state
let fabricLoaders = $state<FabricLoaderVersion[]>([]);
let selectedFabricLoader = $state("");
// Forge state
let forgeVersions = $state<ForgeVersion[]>([]);
let selectedForgeVersion = $state("");
// Load mod loader versions when game version changes
$effect(() => {
if (selectedGameVersion && selectedLoader !== "vanilla") {
loadModLoaderVersions();
}
});
async function loadModLoaderVersions() {
isLoading = true;
error = null;
try {
if (selectedLoader === "fabric") {
const loaders = await invoke<any[]>("get_fabric_loaders_for_version", {
gameVersion: selectedGameVersion,
});
fabricLoaders = loaders.map((l) => l.loader);
if (fabricLoaders.length > 0) {
// Select first stable version or first available
const stable = fabricLoaders.find((l) => l.stable);
selectedFabricLoader = stable?.version || fabricLoaders[0].version;
}
} else if (selectedLoader === "forge") {
forgeVersions = await invoke<ForgeVersion[]>(
"get_forge_versions_for_game",
{
gameVersion: selectedGameVersion,
}
);
if (forgeVersions.length > 0) {
// Select recommended version first, then latest
const recommended = forgeVersions.find((v) => v.recommended);
const latest = forgeVersions.find((v) => v.latest);
selectedForgeVersion =
recommended?.version || latest?.version || forgeVersions[0].version;
}
}
} catch (e) {
error = `Failed to load ${selectedLoader} versions: ${e}`;
console.error(e);
} finally {
isLoading = false;
}
}
async function installModLoader() {
if (!selectedGameVersion) {
error = "Please select a Minecraft version first";
return;
}
isLoading = true;
error = null;
try {
if (selectedLoader === "fabric" && selectedFabricLoader) {
const result = await invoke<any>("install_fabric", {
gameVersion: selectedGameVersion,
loaderVersion: selectedFabricLoader,
});
onInstall(result.id);
} else if (selectedLoader === "forge" && selectedForgeVersion) {
const result = await invoke<any>("install_forge", {
gameVersion: selectedGameVersion,
forgeVersion: selectedForgeVersion,
});
onInstall(result.id);
}
} catch (e) {
error = `Failed to install ${selectedLoader}: ${e}`;
console.error(e);
} finally {
isLoading = false;
}
}
function onLoaderChange(loader: ModLoaderType) {
selectedLoader = loader;
error = null;
if (loader !== "vanilla" && selectedGameVersion) {
loadModLoaderVersions();
}
}
</script>
<div class="space-y-4">
<div class="flex items-center justify-between">
<h3 class="text-xs font-bold uppercase tracking-widest text-white/40">Select Mod Loader</h3>
</div>
<!-- Loader Type Tabs - Segmented Control -->
<div class="flex p-1 bg-black/40 rounded-xl border border-white/5 backdrop-blur-sm">
<button
class="flex-1 px-3 py-2 rounded-lg text-sm font-medium transition-all duration-200
{selectedLoader === 'vanilla'
? 'bg-white/10 text-white shadow-lg border border-white/10'
: 'text-zinc-500 hover:text-white hover:bg-white/5'}"
onclick={() => onLoaderChange("vanilla")}
>
Vanilla
</button>
<button
class="flex-1 px-3 py-2 rounded-lg text-sm font-medium transition-all duration-200
{selectedLoader === 'fabric'
? 'bg-indigo-500/20 text-indigo-300 shadow-lg border border-indigo-500/20'
: 'text-zinc-500 hover:text-white hover:bg-white/5'}"
onclick={() => onLoaderChange("fabric")}
>
Fabric
</button>
<button
class="flex-1 px-3 py-2 rounded-lg text-sm font-medium transition-all duration-200
{selectedLoader === 'forge'
? 'bg-orange-500/20 text-orange-300 shadow-lg border border-orange-500/20'
: 'text-zinc-500 hover:text-white hover:bg-white/5'}"
onclick={() => onLoaderChange("forge")}
>
Forge
</button>
</div>
<!-- Content Area -->
<div class="min-h-[100px] flex flex-col justify-center">
{#if selectedLoader === "vanilla"}
<div class="text-center p-4 rounded-xl bg-white/5 border border-dashed border-white/10 text-white/40 text-sm">
No mod loader selected. <br> Pure vanilla experience.
</div>
{:else if !selectedGameVersion}
<div class="text-center p-4 rounded-xl bg-red-500/10 border border-red-500/20 text-red-300 text-sm">
⚠️ Please select a base Minecraft version first.
</div>
{:else if isLoading}
<div class="flex flex-col items-center gap-2 text-sm text-white/50 py-4">
<div class="w-6 h-6 border-2 border-white/20 border-t-white rounded-full animate-spin"></div>
Loading {selectedLoader} versions...
</div>
{:else if error}
<div class="p-4 bg-red-500/10 border border-red-500/20 rounded-xl text-red-300 text-sm break-words">
{error}
</div>
{:else if selectedLoader === "fabric"}
<div class="space-y-4 animate-in fade-in slide-in-from-bottom-2 duration-300">
<div>
<label for="fabric-loader-select" class="block text-xs text-white/40 mb-2 pl-1"
>Loader Version</label
>
<div class="relative">
<select
id="fabric-loader-select"
class="w-full appearance-none bg-black/40 border border-white/10 rounded-xl px-4 py-3 text-sm focus:outline-none focus:border-indigo-500/50 text-white transition-colors"
bind:value={selectedFabricLoader}
>
{#each fabricLoaders as loader}
<option value={loader.version}>
{loader.version} {loader.stable ? "(stable)" : ""}
</option>
{/each}
</select>
<div class="absolute right-4 top-1/2 -translate-y-1/2 text-white/20 pointer-events-none">▼</div>
</div>
</div>
<button
class="w-full bg-indigo-600 hover:bg-indigo-500 text-white py-3 px-4 rounded-xl font-bold text-sm transition-all shadow-lg shadow-indigo-500/20 disabled:opacity-50 disabled:shadow-none hover:scale-[1.02] active:scale-[0.98]"
onclick={installModLoader}
disabled={isLoading || !selectedFabricLoader}
>
Install Fabric {selectedFabricLoader}
</button>
</div>
{:else if selectedLoader === "forge"}
<div class="space-y-4 animate-in fade-in slide-in-from-bottom-2 duration-300">
{#if forgeVersions.length === 0}
<div class="text-center p-4 text-sm text-white/40 italic">
No Forge versions available for {selectedGameVersion}
</div>
{:else}
<div>
<label for="forge-version-select" class="block text-xs text-white/40 mb-2 pl-1"
>Forge Version</label
>
<div class="relative">
<select
id="forge-version-select"
class="w-full appearance-none bg-black/40 border border-white/10 rounded-xl px-4 py-3 text-sm focus:outline-none focus:border-orange-500/50 text-white transition-colors"
bind:value={selectedForgeVersion}
>
{#each forgeVersions as version}
<option value={version.version}>
{version.version}
{version.recommended ? "⭐ recommended" : ""}
{version.latest ? "(latest)" : ""}
</option>
{/each}
</select>
<div class="absolute right-4 top-1/2 -translate-y-1/2 text-white/20 pointer-events-none">▼</div>
</div>
</div>
<button
class="w-full bg-orange-600 hover:bg-orange-500 text-white py-3 px-4 rounded-xl font-bold text-sm transition-all shadow-lg shadow-orange-500/20 disabled:opacity-50 disabled:shadow-none hover:scale-[1.02] active:scale-[0.98]"
onclick={installModLoader}
disabled={isLoading || !selectedForgeVersion}
>
Install Forge {selectedForgeVersion}
</button>
{/if}
</div>
{/if}
</div>
</div>
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