diff options
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/COC7/Character.py | 40 | ||||
| -rw-r--r-- | examples/COC7/__init__.py | 79 |
2 files changed, 58 insertions, 61 deletions
diff --git a/examples/COC7/Character.py b/examples/COC7/Character.py index 70b934b..37e2a4e 100644 --- a/examples/COC7/Character.py +++ b/examples/COC7/Character.py @@ -10,14 +10,13 @@ from hrc.rule.BaseRule import CharacterCard @dataclass class Attributes(CharacterCard.Attribute): - @property + @aliases(["luck", "运气"], ignore_case=True) def LUK(self) -> Union[str, int, None]: ... - @property @aliases(["伤害加值", "DamageBonus"], ignore_case=True) def DB(self) -> Union[str, int, None]: - sum = self.STR + self.SIZ + sum = self.STR() + self.SIZ() return ( str(math.ceil((sum - 164) / 80)) + "D6" if sum > 164 @@ -32,45 +31,38 @@ class Attributes(CharacterCard.Attribute): else None ) - @property @aliases(["年龄", "age"], ignore_case=True) def AGE(self) -> Union[str, int, None]: ... - @property @aliases(["HitPoints", "生命值", "生命"], ignore_case=True) def HP(self) -> Union[str, int, None]: return self.MAX_HP - @property @aliases(["最大生命值", "HitPointTotal", "总生命值"], ignore_case=True) def MAX_HP(self) -> Union[str, int, None]: if hasattr(self, "CON") and hasattr(self, "SIZ"): - return (self.CON + self.SIZ) // 10 + return (self.CON() + self.SIZ()) // 10 else: return None - @property @aliases(["理智", "Sanity", "SanityPoint", "理智值", "san值"], ignore_case=True) def SAN(self) -> Union[str, int, None]: - return self.POW + return self.POW() - @property @aliases(["最大理智值", "MaximumSanity"], ignore_case=True) def MAX_SAN(self) -> Union[str, int, None]: - return 99 - self.player_card.CM + return 99 - self.player_card.CM() - @property @aliases(["魔法", "魔法值", "MagicPoints"], ignore_case=True) def MP(self) -> Union[str, int, None]: if hasattr(self, "POW"): - return math.floor(self.POW / 5) + return math.floor(self.POW() / 5) else: return None - @property @aliases(["伤害加值", "DamageBonus"], ignore_case=True) def DB(self) -> Union[int, str, None]: # noqa: F811 - sum = self.STR + self.SIZ + sum = self.STR() + self.SIZ() return ( str(math.ceil((sum - 164) / 80)) + "D6" if sum > 164 @@ -85,10 +77,9 @@ class Attributes(CharacterCard.Attribute): else None ) - @property @aliases(["体格", "build"], ignore_case=True) def BUILD(self) -> Union[str, int, None]: - sum = self.STR + self.SIZ + sum = self.STR() + self.SIZ() return ( math.ceil((sum - 84) / 80) if sum > 164 @@ -103,14 +94,13 @@ class Attributes(CharacterCard.Attribute): else None ) - @property @aliases(["移动速度"], ignore_case=True) def MOV(self) -> Union[str, int, None]: mov = 8 - siz = self.player_card.SIZ - str_val = self.player_card.STR - dex = self.player_card.DEX - age = self.AGE + siz = self.player_card.SIZ() + str_val = self.player_card.STR() + dex = self.player_card.DEX() + age = self.AGE() if age >= 40: mov -= math.floor(age / 10 - 3) @@ -122,24 +112,20 @@ class Attributes(CharacterCard.Attribute): return mov - @property @aliases(["兴趣技能点", "PersonalInterests"], ignore_case=True) def PI(self) -> Union[str, int, None]: - return self.player_card.INT * 2 + return self.player_card.INT() * 2 - @property @aliases(["闪避", "Dodge"], ignore_case=True) def DODGE(self) -> Union[str, int, None]: if hasattr(self.player_card, "DEX"): return math.floor(self.player_card.DEX / 2) return None - @property @aliases(["锁匠", "开锁", "撬锁", "Locksmith"], ignore_case=True) def LOCKSMITH(self) -> Union[str, int, None]: return 1 - @property @aliases(["动物驯养", "驯兽", "AnimalHandling"], ignore_case=True) def ANIMAL_HANDLING(self) -> Union[str, int, None]: return 1 diff --git a/examples/COC7/__init__.py b/examples/COC7/__init__.py index 01efe57..50db8f4 100644 --- a/examples/COC7/__init__.py +++ b/examples/COC7/__init__.py @@ -1,41 +1,52 @@ import math from hrc import Core, player_card +from hrc.rule import Rule, BaseRule +from hrc.dependencies import Depends + +from .Character import Attributes +from .Wiki import Wiki core = Core() -@core.event_post_processor_hook -async def auto_card(_event="T_Event"): - g = core.session - pc = player_card - if g and core.session.gid and g.ac: - if hasattr(pc.trans, "生命") or hasattr(pc.trans, "理智"): - core.session.call( - "set_group_card", pc.gid, f"card#{pc.uid}", await overview_card(pc.char) - ) - - -async def overview_card(pc: player_card): - max_hp = math.floor((pc.get("CON", 0) + pc.get("SIZ", 0) / 10)) - max_san = math.floor(99 - pc.get("CM", 0)) - mp = pc.get("MP", 0) - mp_show = ( - " mp" + str(mp) + "/" + str(math.floor(pc.get("POW", 0) / 5)) - if mp and mp != math.floor(pc.get("POW", 0) / 5) - else "" - ) - return ( - pc.get("__Name", "") - + " hp" - + str(pc.get("HP", max_hp)) - + "/" - + str(max_hp) - + " san" - + str(pc.get("SAN", "?")) - + "/" - + str(max_san) - + mp_show - + " DEX" - + str(pc.get("DEX", "?")) - ) +class COC7(Rule): + + attr: Attributes = Depends() # 必须实现一个继承自 Character.Attribute 的类 + wiki: Wiki = Depends() # 可选实现一个 Wiki + + @core.event_post_processor_hook + async def auto_card(self): + if self.session and self.session.gid and self.ac: + if hasattr(self.pc.trans, "生命") or hasattr(self.pc.trans, "理智"): + self.event.call_back( + "set_group_card", self.pc.gid, f"card#{self.pc.uid}", await self.overview_card() + ) + + async def overview_card(self): + max_hp = math.floor((self.pc.get("CON", 0) + self.pc.get("SIZ", 0) / 10)) + max_san = math.floor(99 - self.pc.get("CM", 0)) + mp = self.pc.get("MP", 0) + mp_show = ( + " mp" + str(mp) + "/" + str(math.floor(self.pc.get("POW", 0) / 5)) + if mp and mp != math.floor(self.pc.get("POW", 0) / 5) + else "" + ) + return ( + self.pc.get("__Name", "") + + " hp" + + str(self.pc.get("HP", max_hp)) + + "/" + + str(max_hp) + + " san" + + str(self.pc.get("SAN", "?")) + + "/" + + str(max_san) + + mp_show + + " DEX" + + str(self.pc.get("DEX", "?")) + ) + + +print(COC7) +print(COC7.attr)
\ No newline at end of file |
