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authorRenaud G <renaud@rolisteam.org>2015-10-11 22:03:51 +0200
committerRenaud G <renaud@rolisteam.org>2015-10-11 22:03:51 +0200
commit60d0887547ad9a1b05cba265bbaa7c43e0e545ee (patch)
tree98a9f2d4f495c868bd6616a040bf2c131d941239
parente582e5825c33ec5607e64bbd1605ec977f854b84 (diff)
downloadOneRoll-60d0887547ad9a1b05cba265bbaa7c43e0e545ee.tar.gz
OneRoll-60d0887547ad9a1b05cba265bbaa7c43e0e545ee.zip
-Add Too Many Dice error type.
-rw-r--r--node/executionnode.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/node/executionnode.h b/node/executionnode.h
index 4c059fc..2531ced 100644
--- a/node/executionnode.h
+++ b/node/executionnode.h
@@ -10,7 +10,7 @@
class ExecutionNode
{
public:
- enum ERROR_CODE {NO_ERROR,DIE_RESULT_EXPECTED,BAD_SYNTAXE,ENDLESS_LOOP_ERROR,DIVIDE_BY_ZERO,NOTHING_UNDERSTOOD,NO_DICE_TO_ROLL};
+ enum ERROR_CODE {NO_ERROR,DIE_RESULT_EXPECTED,BAD_SYNTAXE,ENDLESS_LOOP_ERROR,DIVIDE_BY_ZERO,NOTHING_UNDERSTOOD,NO_DICE_TO_ROLL,TOO_MANY_DICE};
/**
* @brief ExecutionNode
*/