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authorRenaud Guezennec <renaud.guezennec@ext.mpsa.com>2016-01-26 12:55:10 +0100
committerRenaud Guezennec <renaud.guezennec@ext.mpsa.com>2016-01-26 12:55:10 +0100
commitf7434fab9506f35c3744b9aca82b51354cee0618 (patch)
treea999451a62b53405450174a156a7478e086f7b26
parent961adaa3a01ff86817373e6dc8fe7e55571c8b89 (diff)
parenta729c3a824d4a46b8e366ba36ce86bda349e1e33 (diff)
downloadOneRoll-f7434fab9506f35c3744b9aca82b51354cee0618.tar.gz
OneRoll-f7434fab9506f35c3744b9aca82b51354cee0618.zip
Merge branch 'master' of github.com:Rolisteam/DiceParser
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@@ -40,6 +40,7 @@ Thanks of several operations and option, you can tune a bit you rolling command.
* r : Reroll
* e : Explose
* a : Reroll and add
+* @ : Backward Jump
### Keep
@@ -112,6 +113,16 @@ Rolling 3 dice with 10 faces starting at 0.
Rolling 3 dice, values ars between -20 and -9.
+### Backward Jump
+
+This operator is dedicated to apply its next operator to the second to last result.
+For example:
+
+> 8D10c[>=7]+@c[=10]
+
+c[=10] in this command is counting the number of 10 in the result of 8D10, if you remove the @, it will try to count the number of 10 in the result of c[>=7]. The result of c[>=7] is a scalar number (1 or 2 ... (max value 8)); it is not dice list.
+
+
## Arithmetic
Rolisteam Dice Parser is able to compute primary arithmetic operation such as: +, -, /, * and it also manages those operator priority and it can also manage parenthesis.