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| author | 2016-01-26 12:55:10 +0100 | |
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| committer | 2016-01-26 12:55:10 +0100 | |
| commit | f7434fab9506f35c3744b9aca82b51354cee0618 (patch) | |
| tree | a999451a62b53405450174a156a7478e086f7b26 | |
| parent | 961adaa3a01ff86817373e6dc8fe7e55571c8b89 (diff) | |
| parent | a729c3a824d4a46b8e366ba36ce86bda349e1e33 (diff) | |
| download | OneRoll-f7434fab9506f35c3744b9aca82b51354cee0618.tar.gz OneRoll-f7434fab9506f35c3744b9aca82b51354cee0618.zip | |
Merge branch 'master' of github.com:Rolisteam/DiceParser
| -rw-r--r-- | HelpMe.md | 11 |
1 files changed, 11 insertions, 0 deletions
@@ -40,6 +40,7 @@ Thanks of several operations and option, you can tune a bit you rolling command. * r : Reroll * e : Explose * a : Reroll and add +* @ : Backward Jump ### Keep @@ -112,6 +113,16 @@ Rolling 3 dice with 10 faces starting at 0. Rolling 3 dice, values ars between -20 and -9. +### Backward Jump + +This operator is dedicated to apply its next operator to the second to last result. +For example: + +> 8D10c[>=7]+@c[=10] + +c[=10] in this command is counting the number of 10 in the result of 8D10, if you remove the @, it will try to count the number of 10 in the result of c[>=7]. The result of c[>=7] is a scalar number (1 or 2 ... (max value 8)); it is not dice list. + + ## Arithmetic Rolisteam Dice Parser is able to compute primary arithmetic operation such as: +, -, /, * and it also manages those operator priority and it can also manage parenthesis. |