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| author | 2016-05-19 13:01:25 +0200 | |
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| committer | 2016-05-19 13:01:25 +0200 | |
| commit | dcf93bba9bc1cab43aae89381a43bf3c7a7d85b7 (patch) | |
| tree | aea92744310980c2160bb2fdc2baf45e2310c8f7 | |
| parent | f6484ad67d64513afde2cacd3d9b1320a3e422cc (diff) | |
| download | OneRoll-dcf93bba9bc1cab43aae89381a43bf3c7a7d85b7.tar.gz OneRoll-dcf93bba9bc1cab43aae89381a43bf3c7a7d85b7.zip | |
Update HelpMe.md
Adding p operator
| -rw-r--r-- | HelpMe.md | 17 |
1 files changed, 17 insertions, 0 deletions
@@ -41,6 +41,7 @@ Thanks of several operations and options, you can tune a bit your rolling comman * e : Explose * a : Reroll and add * @ : Backward Jump +* p : Paint dice ### Keep @@ -117,6 +118,22 @@ For example: c[=10] in this command is counting the number of 10 in the result of 8D10, if you remove the @, it will try to count the number of 10 in the result of c[>=7]. The result of c[>=7] is a scalar number (1 or 2 ... (max value 8)); it is not dice list. +### Painter + +> 8D10p[1:blue] + +Paint the first die in the list in blue + +> 8d10p[2:blue] + +Paint the two first dice in the list in blue. + +<a><img src="https://gist.githubusercontent.com/obiwankennedy/62101383d411e55d205e44df78aa5299/raw/70ed8797fdcf68516f06da23f53ca42c754efe74/diceResult.svg"/></a> + +The amount of color is depending of client application of DiceParser. +With Rolisteam, you may set any Qt color's name or set the Hexcode of your color: #ff28AC. +The cli application supports few colors. + ## Arithmetic |