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| author | 2018-06-02 08:44:59 +0200 | |
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| committer | 2018-06-02 08:44:59 +0200 | |
| commit | 1254d0a30691312290df81024dc80b13ce1e908a (patch) | |
| tree | e27694395fc259955d4f908bf7ade0aa6adb01dd /HelpMe.md | |
| parent | fe6d57d29096b1b4efd7e08b2e820643ddd1159a (diff) | |
| download | OneRoll-1254d0a30691312290df81024dc80b13ce1e908a.tar.gz OneRoll-1254d0a30691312290df81024dc80b13ce1e908a.zip | |
update `g` documentation
Diffstat (limited to 'HelpMe.md')
| -rw-r--r-- | HelpMe.md | 11 |
1 files changed, 9 insertions, 2 deletions
@@ -360,9 +360,16 @@ In the next example, the critical fail happens when there was no success and a l ### Group -> 5d10g10 +Group dices, then count the number of group (7th sea system). + +#### Example + +> 3d20g10 + +This will roll 3 dices and then try to group them to make groups of 10. If you get `9 9 2`, you can only create one group whose value is more or equal to ten (`{9,2}`, the second `9` being "wasted"). + +The `g` operator is allowed to re-order dices to create groups. When rolling `4d20g10`, if you get `7 4 3 6`, the result will be `2` (`{7,3}` and `{6,4}`). -Roll 5 dice and then try to group them to make group of 10 [7th sea system]. ### Comment (\#) |