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authorRenaud G <renaud@rolisteam.org>2019-09-26 14:00:35 +0200
committerRenaud G <renaud@rolisteam.org>2019-09-26 14:00:35 +0200
commitd94207bc22768e579766b281c28f211d25d2d9d4 (patch)
tree0bd17e71b96e624080581eca6fc213f68c97bf0c /HelpMe.md
parent69a238f0d1937fe5bc97b69e3cc4af0bf0ddde2b (diff)
downloadOneRoll-d94207bc22768e579766b281c28f211d25d2d9d4.tar.gz
OneRoll-d94207bc22768e579766b281c28f211d25d2d9d4.zip
Add operator T
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@@ -22,6 +22,7 @@
* [Group](#group)
* [Spread](#spread)
* [Unique](#unique)
+ * [All The same](#allsame)
* [Value list](#Value-list)
* [Comment (\#)](#comment-)
* [Arithmetic](#arithmetic)
@@ -304,6 +305,21 @@ First Result: `10 [6, 4], 3, 3, 2`
Result after spead: `6, 4, 3, 2`
Final result: `6+4+3 = 13`
+### All the same
+
+This operator is temporary. It is dedicated to answer issue about Tunnels and Trolls system. It is why the marker operator is `t`.
+Dice explode when all dice has the same value.
+
+> 2d6t
+
+```
+# Explode twice because 2,1
+Result: 12 - details:[2d6t (5 [2,1,2] 7 [2,1,4])]
+
+# Nothing happened
+Result: 10 - details:[2d6t (4 6)]
+```
+
### Unique
It makes exploded dice as new dice.