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authorRenaud G <renaud@rolisteam.org>2019-03-23 17:54:56 +0100
committerRenaud G <renaud@rolisteam.org>2019-03-23 17:58:32 +0100
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treedf5a5653f0978e700fe7ba6450230789b5e9be34 /HelpMe.md
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@@ -14,6 +14,7 @@
* [Reroll until](#reroll-until)
* [Explode](#explode)
* [Add](#add)
+ * [Occurence](#occurence)
* [Backward Jump](#backward-jump)
* [Paint](#paint)
* [Merge](#merge)
@@ -229,6 +230,23 @@ Result: 35 details: 3, 27 [9,10,8], 5
Reroll the die if its value fits the Validator and add the new value to the previous one. It does that only once.
+### Occurence
+
+> 10d10o
+
+Count and sort occurences of each value.
+Result: `3x1,1x2,3x4,2x9,1x10 - [1,1,1,2,4,4,4,9,9,10]`
+
+> 10d10o2,7
+
+Count and sort occurence when they occur at least 2 times, the value is 7 or more.
+Result: `2x8 - [1,2,3,5,6,7,8,8,9,10]`
+
+> 10d10o2[<6]
+
+Count and sort occurence when they occur at least 2 times, the value should respect the validator (here less than 6).
+Result: `2x3,2x5 - [3,3,5,5,6,6,6,7,7,8]`
+
### Backward Jump
This operator is dedicated to apply its next operator to the second to last result.
@@ -271,7 +289,7 @@ It makes exploded dice as new dice.
> 4d6e6u6k3
Result: 6 4 3 3 2
-Final result: 6+4+3 = 13
+Final result: 6+4+3 = 13
### Bind