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authorRenaud G <renaud@rolisteam.org>2015-05-05 00:22:47 +0200
committerRenaud G <renaud@rolisteam.org>2015-05-05 00:22:47 +0200
commit64e6901bedeebf0dd98c44aa3e3b98c4546fe8b4 (patch)
treef513ca461200b2b83a6ac5eceaebe08ab2d72609 /die.h
parent69912970f8f182dad43d564e14fe080f30500ff3 (diff)
parent6dbf254b7d5b19b77eb4716b24a1768f48b11248 (diff)
downloadOneRoll-64e6901bedeebf0dd98c44aa3e3b98c4546fe8b4.tar.gz
OneRoll-64e6901bedeebf0dd98c44aa3e3b98c4546fe8b4.zip
Merge branch 'master' of github.com:obiwankennedy/DiceParser into HEAD
Diffstat (limited to 'die.h')
-rw-r--r--die.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/die.h b/die.h
index c9ed28a..6b640b7 100644
--- a/die.h
+++ b/die.h
@@ -25,7 +25,7 @@
#include <QList>
/**
- * @brief The Die class
+ * @brief The Die class implements all methods required from a die. You must set the Faces first, then you can roll it and roll it again, to add or replace the previous result.
*/
class Die
{