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authorRenaud G <renaud@rolisteam.org>2020-01-29 01:40:46 +0100
committerRenaud G <renaud@rolisteam.org>2020-01-29 01:40:46 +0100
commitec4e06259947921b6958e3cdf27786904a79af2f (patch)
treeea3fd9964199a43217419e1317ebb4519264d8d1 /include/diceparser.h
parent825bcda767d2bab9f470d81cd76b9e5985fbea9c (diff)
downloadOneRoll-ec4e06259947921b6958e3cdf27786904a79af2f.tar.gz
OneRoll-ec4e06259947921b6958e3cdf27786904a79af2f.zip
Output tags for dice list.
Diffstat (limited to 'include/diceparser.h')
-rw-r--r--include/diceparser.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/include/diceparser.h b/include/diceparser.h
index 1926e5f..31f9760 100644
--- a/include/diceparser.h
+++ b/include/diceparser.h
@@ -26,13 +26,10 @@
#include <QString>
#include <vector>
-#include "highlightdice.h"
#include "diceparserhelper.h"
+#include "highlightdice.h"
//#include "node/executionnode.h"
-typedef QList<HighLightDice> ListDiceResult;
-typedef QMap<quint64, ListDiceResult> ExportedDiceResult;
-
class ExplodeDiceNode;
class ParsingToolBox;
class DiceRollerNode;
@@ -232,6 +229,7 @@ public:
bool readValuesList(QString& str, ExecutionNode*& node);
void cleanAll();
+
private:
/**
* @brief readIfInstruction reads the current command to build if node with proper parameters.