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authorRenaud G <renaud@rolisteam.org>2018-06-14 02:20:50 +0200
committerRenaud G <renaud@rolisteam.org>2018-06-14 02:20:50 +0200
commit5add2243191a3c347f9dde6a480d478c83be64fe (patch)
tree31b565ea859d93d1ef806374c3940bd5c8084cb1 /node/bind.h
parentc8eb9afc6352411f168f7c6fa143ae862cbe0eae (diff)
downloadOneRoll-5add2243191a3c347f9dde6a480d478c83be64fe.tar.gz
OneRoll-5add2243191a3c347f9dde6a480d478c83be64fe.zip
-Add bind operator (soft version of merge).
Diffstat (limited to 'node/bind.h')
-rw-r--r--node/bind.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/node/bind.h b/node/bind.h
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+++ b/node/bind.h
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+/***************************************************************************
+* Copyright (C) 2014 by Renaud Guezennec *
+* http://www.rolisteam.org/contact *
+* *
+* This file is part of DiceParser *
+* *
+* DiceParser is free software; you can redistribute it and/or modify *
+* it under the terms of the GNU General Public License as published by *
+* the Free Software Foundation; either version 2 of the License, or *
+* (at your option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, *
+* but WITHOUT ANY WARRANTY; without even the implied warranty of *
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+* GNU General Public License for more details. *
+* *
+* You should have received a copy of the GNU General Public License *
+* along with this program; if not, write to the *
+* Free Software Foundation, Inc., *
+* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+***************************************************************************/
+#ifndef BINDNODE_H
+#define BINDNODE_H
+
+#include "node/executionnode.h"
+#include "result/diceresult.h"
+
+/**
+ * @brief The MergeNode class is an ExecutionNode. It is dedicated to merge result of several commands.
+ */
+class BindNode : public ExecutionNode
+{
+public:
+ BindNode();
+ void run(ExecutionNode* previous);
+ virtual QString toString(bool withLabel)const;
+ virtual qint64 getPriority() const;
+ virtual ExecutionNode *getCopy() const;
+ std::vector<ExecutionNode *>* getStartList() const;
+ void setStartList(std::vector<ExecutionNode *>* startList);
+
+private:
+ ExecutionNode *getLatestNode(ExecutionNode *node);
+
+private:
+ DiceResult* m_diceResult;
+ std::vector<ExecutionNode *>* m_startList;
+};
+
+#endif // NUMBERNODE_H