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authorRenaud G <renaud@rolisteam.org>2022-04-29 10:48:09 +0200
committerRenaud G <renaud@rolisteam.org>2022-04-29 10:48:09 +0200
commit07c5f6ec23fcf9237a24e71adcfacabce677f818 (patch)
tree588e8c5f82b9163181fad3581f610e6f1d88cba4 /node/ifnode.cpp
parenta9153f1615a842cfb9e9bcda4d9071e202618569 (diff)
downloadOneRoll-07c5f6ec23fcf9237a24e71adcfacabce677f818.tar.gz
OneRoll-07c5f6ec23fcf9237a24e71adcfacabce677f818.zip
Change file organization.
Diffstat (limited to 'node/ifnode.cpp')
-rw-r--r--node/ifnode.cpp354
1 files changed, 0 insertions, 354 deletions
diff --git a/node/ifnode.cpp b/node/ifnode.cpp
deleted file mode 100644
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--- a/node/ifnode.cpp
+++ /dev/null
@@ -1,354 +0,0 @@
-/***************************************************************************
- * Copyright (C) 2016 by Renaud Guezennec *
- * https://rolisteam.org/contact *
- * *
- * rolisteam is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program; if not, write to the *
- * Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
- ***************************************************************************/
-#include "ifnode.h"
-#include "result/diceresult.h"
-#include "validatorlist.h"
-
-PartialDiceRollNode::PartialDiceRollNode() : m_diceResult(new DiceResult)
-{
- m_result= m_diceResult;
-}
-
-void PartialDiceRollNode::insertDie(Die* die)
-{
- m_diceResult->insertResult(die);
-}
-
-void PartialDiceRollNode::run(ExecutionNode* previous)
-{
- m_previousNode= previous;
- Result* presult= previous->getResult();
- if(nullptr != presult)
- {
- m_result->setPrevious(presult);
- }
- if(nullptr != m_nextNode)
- {
- m_nextNode->run(this);
- }
-}
-ExecutionNode* PartialDiceRollNode::getCopy() const
-{
- return new PartialDiceRollNode();
-}
-qint64 PartialDiceRollNode::getPriority() const
-{
- qint64 priority= 4;
- return priority;
-}
-
-QString PartialDiceRollNode::toString(bool withLabel) const
-{
- if(withLabel)
- {
- return QString("%1 [label=\"PartialDiceRollNode \"]").arg(m_id);
- }
- else
- {
- return m_id;
- }
-}
-
-DiceResult* getFirstDiceResult(Result* result)
-{
- DiceResult* found= nullptr;
-
- if(nullptr == result)
- return found;
- do
- {
- found= dynamic_cast<DiceResult*>(result);
- result= result->getPrevious();
- } while((nullptr == found) && (result != nullptr));
-
- return found;
-}
-
-IfNode::IfNode() : m_conditionType(Dice::AllOfThem), m_true(nullptr), m_false(nullptr)
-{
- // m_result = new DiceResult();
-}
-
-IfNode::~IfNode()
-{
- m_result= nullptr;
-}
-
-void IfNode::run(ExecutionNode* previous)
-{
- m_previousNode= previous;
- if(nullptr == previous)
- {
- return;
- }
- ExecutionNode* previousLoop= previous;
- ExecutionNode* nextNode= nullptr;
- bool runNext= (nullptr == m_nextNode) ? false : true;
- Result* previousResult= previous->getResult();
- m_result= previousResult->getCopy();
-
- if(nullptr != m_result)
- {
- qreal value= previousResult->getResult(Dice::RESULT_TYPE::SCALAR).toReal();
-
- if(nullptr != m_validatorList)
- {
- DiceResult* previousDiceResult= getFirstDiceResult(previousResult);
- if(nullptr != previousDiceResult)
- {
- QList<Die*> diceList= previousDiceResult->getResultList();
-
- if(m_conditionType == Dice::OnEach)
- {
- for(Die* dice : diceList)
- {
- auto diceNode= new PartialDiceRollNode();
- diceNode->insertDie(new Die(*dice));
- if(m_validatorList->hasValid(dice, true, true))
- {
- nextNode= (nullptr == m_true) ? nullptr : m_true->getCopy();
- }
- else
- {
- nextNode= (nullptr == m_false) ? nullptr : m_false->getCopy();
- }
-
- if(nullptr != nextNode)
- {
- if(nullptr == previousLoop->getNextNode())
- {
- previousLoop->setNextNode(nextNode);
- }
- if(nullptr == m_nextNode)
- {
- m_nextNode= nextNode;
- }
- diceNode->setNextNode(nextNode);
- diceNode->run(previousLoop);
- previousLoop= getLeafNode(nextNode);
- }
- }
- }
- else if((m_conditionType == Dice::OneOfThem) || (m_conditionType == Dice::AllOfThem))
- {
- bool trueForAll= true;
- bool falseForAll= true;
-
- bool oneIsTrue= false;
- bool oneIsFalse= false;
-
- for(Die* dice : diceList)
- {
- bool result= m_validatorList->hasValid(dice, true, true);
- trueForAll= trueForAll ? result : false;
- falseForAll= falseForAll ? result : false;
-
- oneIsTrue|= result;
- oneIsFalse= !result ? true : oneIsFalse;
- }
- if(m_conditionType == Dice::OneOfThem)
- {
- if(oneIsTrue)
- {
- nextNode= (nullptr == m_true) ? nullptr : m_true->getCopy();
- }
- else // if(oneIsFalse)
- {
- nextNode= (nullptr == m_false) ? nullptr : m_false->getCopy();
- }
- }
- else if(m_conditionType == Dice::AllOfThem)
- {
- if(trueForAll)
- {
- nextNode= (nullptr == m_true) ? nullptr : m_true->getCopy();
- }
- else // if(falseForAll)
- {
- nextNode= (nullptr == m_false) ? nullptr : m_false->getCopy();
- }
- }
-
- if(nullptr != nextNode)
- {
- if(nullptr == m_nextNode)
- {
- m_nextNode= nextNode;
- }
- nextNode->run(previousLoop);
- previousLoop= getLeafNode(nextNode);
- }
- }
- }
-
- if(m_conditionType == Dice::OnScalar)
- {
- Die dice;
- auto val= static_cast<qint64>(value);
- dice.setValue(val);
- dice.insertRollValue(val);
- dice.setMaxValue(val);
- if(m_validatorList->hasValid(&dice, true, true))
- {
- nextNode= m_true;
- }
- else
- {
- nextNode= m_false;
- }
- if(nullptr != nextNode)
- {
- if(nullptr == m_nextNode)
- {
- m_nextNode= nextNode;
- }
- nextNode->run(previousLoop);
- previousLoop= getLeafNode(nextNode);
- }
- }
- }
- }
-
- if((nullptr != m_nextNode) && (runNext))
- {
- m_nextNode->run(previousLoop);
- }
-}
-
-void IfNode::setValidatorList(ValidatorList* val)
-{
- m_validatorList= val;
-}
-void IfNode::setInstructionTrue(ExecutionNode* node)
-{
- m_true= node;
-}
-
-void IfNode::setInstructionFalse(ExecutionNode* node)
-{
- m_false= node;
-}
-void IfNode::generateDotTree(QString& s)
-{
- s.append(toString(true));
- s.append(";\n");
-
- if((nullptr != m_true) && (m_true != m_nextNode))
- {
- s.append(toString(false));
- s.append(" -> ");
- s.append(m_true->toString(false));
- s.append("[label=\"true" + m_validatorList->toString() + "\"];\n");
-
- m_true->generateDotTree(s);
- }
- if((nullptr != m_false) && (m_false != m_nextNode))
- {
- s.append(toString(false));
- s.append(" -> ");
- s.append(m_false->toString(false));
- s.append("[label=\"false\"];\n");
- m_false->generateDotTree(s);
- }
-
- if(nullptr != m_nextNode)
- {
- s.append(toString(false));
- s.append(" -> ");
- s.append(m_nextNode->toString(false));
- s.append("[label=\"next\"];\n");
- m_nextNode->generateDotTree(s);
- }
- else
- {
- s.append(toString(false));
- s.append(" -> ");
- s.append("nullptr;\n");
-
- if(nullptr != m_result)
- {
- s.append(toString(false));
- s.append(" ->");
- s.append(m_result->toString(false));
- s.append(" [label=\"Result\"];\n");
- m_result->generateDotTree(s);
- }
- }
-}
-
-QString IfNode::toString(bool wl) const
-{
- if(wl)
- {
- return QString("%1 [label=\"IfNode\"]").arg(m_id);
- }
- else
- {
- return m_id;
- }
-}
-
-qint64 IfNode::getPriority() const
-{
- return 0;
-}
-
-ExecutionNode* IfNode::getLeafNode(ExecutionNode* node)
-{
- ExecutionNode* next= node;
- while(nullptr != next->getNextNode())
- {
- next= next->getNextNode();
- }
- return next;
-}
-
-Dice::ConditionType IfNode::getConditionType() const
-{
- return m_conditionType;
-}
-
-void IfNode::setConditionType(const Dice::ConditionType& conditionType)
-{
- m_conditionType= conditionType;
-}
-ExecutionNode* IfNode::getCopy() const
-{
- IfNode* node= new IfNode();
-
- node->setConditionType(m_conditionType);
- if(nullptr != m_validatorList)
- {
- node->setValidatorList(m_validatorList->getCopy());
- }
- if(nullptr != m_false)
- {
- node->setInstructionFalse(m_false->getCopy());
- }
- if(nullptr != m_true)
- {
- node->setInstructionTrue(m_true->getCopy());
- }
- if(nullptr != m_nextNode)
- {
- node->setNextNode(m_nextNode->getCopy());
- }
- return node;
-}