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authorRenaud Guezennec <renaud.guezennec@ext.mpsa.com>2016-01-26 12:54:01 +0100
committerRenaud Guezennec <renaud.guezennec@ext.mpsa.com>2016-01-26 12:54:01 +0100
commit961adaa3a01ff86817373e6dc8fe7e55571c8b89 (patch)
tree1b9f964ceea1c27fa61075ad7a9dc98006767030 /node/ifnode.h
parente4b5631e890df99eaf0728f9f1550c24cb1739f7 (diff)
downloadOneRoll-961adaa3a01ff86817373e6dc8fe7e55571c8b89.tar.gz
OneRoll-961adaa3a01ff86817373e6dc8fe7e55571c8b89.zip
Add ifnode class
Diffstat (limited to 'node/ifnode.h')
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1 files changed, 50 insertions, 0 deletions
diff --git a/node/ifnode.h b/node/ifnode.h
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+/***************************************************************************
+ * Copyright (C) 2016 by Renaud Guezennec *
+ * http://renaudguezennec.homelinux.org/accueil,3.html *
+ * *
+ * rolisteam is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ ***************************************************************************/
+#ifndef IFNODE_H
+#define IFNODE_H
+
+#include "executionnode.h"
+#include "result/diceresult.h"
+#include "validator.h"
+#include <QDebug>
+
+/**
+ * @brief The ifNode class explose dice while is valid by the validator.
+ */
+class IfNode : public ExecutionNode
+{
+public:
+ IfNode();
+ virtual ~IfNode();
+ virtual void run(ExecutionNode* previous = NULL);
+ virtual void setValidator(Validator* );
+ virtual void setInstructionTrue(ExecutionNode*);
+ virtual void setInstructionFalse(ExecutionNode*);
+ virtual QString toString(bool )const;
+ virtual qint64 getPriority() const;
+
+protected:
+ DiceResult* m_diceResult;
+ Validator* m_validator;
+
+ ExecutionNode* m_true;
+ ExecutionNode* m_false;
+};
+#endif