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authorRenaud G <renaud@rolisteam.org>2015-04-22 10:57:53 +0200
committerRenaud G <renaud@rolisteam.org>2015-04-22 10:57:53 +0200
commitd4c03f1eb5627294df3675de2e8e55fd721e37d8 (patch)
treecd370ad96b2f5b1137d9cd0a2974ff6dd7ef7541 /node/keepdiceexecnode.cpp
parent5938230cc183b562ab076dd46dabcaf325a21157 (diff)
downloadOneRoll-d4c03f1eb5627294df3675de2e8e55fd721e37d8.tar.gz
OneRoll-d4c03f1eb5627294df3675de2e8e55fd721e37d8.zip
management of highligth dice
Diffstat (limited to 'node/keepdiceexecnode.cpp')
-rw-r--r--node/keepdiceexecnode.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/node/keepdiceexecnode.cpp b/node/keepdiceexecnode.cpp
index 62b4c8f..e8cfac8 100644
--- a/node/keepdiceexecnode.cpp
+++ b/node/keepdiceexecnode.cpp
@@ -26,6 +26,11 @@ m_previousNode = previous;
diceList2 = diceList.mid(0,m_numberOfDice);
+ foreach(Die* tmp,diceList.mid(m_numberOfDice,-1))
+ {
+ tmp->setHighlighted(false);
+ }
+
m_diceResult->setResultList(diceList2);
if(NULL!=m_nextNode)
{