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authorRenaud G <renaud@rolisteam.org>2015-10-11 22:04:18 +0200
committerRenaud G <renaud@rolisteam.org>2015-10-11 22:04:18 +0200
commitdf5d5704a58bb00be445c8ae0a06cf026b2e826b (patch)
tree987d1c80a01b25440f121de7cf24ff989a5a9fa4 /node/keepdiceexecnode.cpp
parent60d0887547ad9a1b05cba265bbaa7c43e0e545ee (diff)
downloadOneRoll-df5d5704a58bb00be445c8ae0a06cf026b2e826b.tar.gz
OneRoll-df5d5704a58bb00be445c8ae0a06cf026b2e826b.zip
-set message if Too many dice error is trigged.
Diffstat (limited to 'node/keepdiceexecnode.cpp')
-rw-r--r--node/keepdiceexecnode.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/node/keepdiceexecnode.cpp b/node/keepdiceexecnode.cpp
index 2ca54f4..64d53f0 100644
--- a/node/keepdiceexecnode.cpp
+++ b/node/keepdiceexecnode.cpp
@@ -43,6 +43,10 @@ m_previousNode = previous;
{
QList<Die*> diceList=previousDiceResult->getResultList();
QList<Die*> diceList2 = diceList.mid(0,m_numberOfDice);
+ if(m_numberOfDice > diceList.size())
+ {
+ m_errors.insert(TOO_MANY_DICE,QObject::tr(" You ask to keep %1 dice but the result only has %2").arg(m_numberOfDice).arg(diceList.size()));
+ }
foreach(Die* tmp,diceList.mid(m_numberOfDice,-1))
{