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| author | 2022-04-29 10:48:09 +0200 | |
|---|---|---|
| committer | 2022-04-29 10:48:09 +0200 | |
| commit | 07c5f6ec23fcf9237a24e71adcfacabce677f818 (patch) | |
| tree | 588e8c5f82b9163181fad3581f610e6f1d88cba4 /node/keepdiceexecnode.h | |
| parent | a9153f1615a842cfb9e9bcda4d9071e202618569 (diff) | |
| download | OneRoll-07c5f6ec23fcf9237a24e71adcfacabce677f818.tar.gz OneRoll-07c5f6ec23fcf9237a24e71adcfacabce677f818.zip | |
Change file organization.
Diffstat (limited to 'node/keepdiceexecnode.h')
| -rw-r--r-- | node/keepdiceexecnode.h | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/node/keepdiceexecnode.h b/node/keepdiceexecnode.h deleted file mode 100644 index 0dd6616..0000000 --- a/node/keepdiceexecnode.h +++ /dev/null @@ -1,47 +0,0 @@ -/************************************************************************* - * Copyright (C) 2009 by Renaud Guezennec * - * * - * https://rolisteam.org/ * - * * - * rolisteam is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published * - * by the Free Software Foundation; either version 2 of the License, * - * or (at your option) any later version. * - * * - * This program is distributed in the hope that it will be useful, * - * but WITHOUT ANY WARRANTY; without even the implied warranty of * - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * - * GNU General Public License for more details. * - * * - * You should have received a copy of the GNU General Public License * - * along with this program; if not, write to the * - * Free Software Foundation, Inc., * - * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * - *************************************************************************/ -#ifndef KEEPDICEEXECNODE_H -#define KEEPDICEEXECNODE_H - -#include "executionnode.h" -#include "result/diceresult.h" -/** - * @brief The KeepDiceExecNode class splits the dice result to get the m_numberOfDice dice from the beginning of the - * dice result. Usually the pervious node of an KeepDiceExecNode is an SortNode. - */ -class KeepDiceExecNode : public ExecutionNode -{ -public: - KeepDiceExecNode(); - virtual ~KeepDiceExecNode(); - - virtual void run(ExecutionNode* previous); - virtual void setDiceKeepNumber(ExecutionNode* valueNode ); - virtual QString toString(bool) const; - virtual qint64 getPriority() const; - virtual ExecutionNode* getCopy() const; - -private: - ExecutionNode* m_numberOfDiceNode = nullptr; - DiceResult* m_diceResult; -}; - -#endif // KEEPDICEEXECNODE_H |