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authorRenaud G <renaud@rolisteam.org>2019-01-05 18:17:17 +0100
committerRenaud G <renaud@rolisteam.org>2019-01-05 18:17:17 +0100
commit0fcbfc01baf4dc8fc42fe9a40033be14808c2c7f (patch)
treeaa3eac1c1d87d49d133a28916d0c49b901af5578 /node/paintnode.cpp
parent0ead8d42d93ee5d91519f006a84a942109bf4f36 (diff)
downloadOneRoll-0fcbfc01baf4dc8fc42fe9a40033be14808c2c7f.tar.gz
OneRoll-0fcbfc01baf4dc8fc42fe9a40033be14808c2c7f.zip
clazy warnings
Diffstat (limited to 'node/paintnode.cpp')
-rw-r--r--node/paintnode.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/node/paintnode.cpp b/node/paintnode.cpp
index ddd19de..79aee60 100644
--- a/node/paintnode.cpp
+++ b/node/paintnode.cpp
@@ -78,7 +78,7 @@ void PainterNode::run(ExecutionNode* previous)
{
QList<Die*> diceList=previousDiceResult->getResultList();
int pastDice=0;
- for(ColorItem item:m_colors)
+ for(ColorItem& item : m_colors)
{
int current=item.colorNumber();
QList<Die*>::iterator it;