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authorRenaud G <renaud@rolisteam.org>2022-04-29 10:48:09 +0200
committerRenaud G <renaud@rolisteam.org>2022-04-29 10:48:09 +0200
commit07c5f6ec23fcf9237a24e71adcfacabce677f818 (patch)
tree588e8c5f82b9163181fad3581f610e6f1d88cba4 /node/rerolldicenode.h
parenta9153f1615a842cfb9e9bcda4d9071e202618569 (diff)
downloadOneRoll-07c5f6ec23fcf9237a24e71adcfacabce677f818.tar.gz
OneRoll-07c5f6ec23fcf9237a24e71adcfacabce677f818.zip
Change file organization.
Diffstat (limited to 'node/rerolldicenode.h')
-rw-r--r--node/rerolldicenode.h72
1 files changed, 0 insertions, 72 deletions
diff --git a/node/rerolldicenode.h b/node/rerolldicenode.h
deleted file mode 100644
index 68b732e..0000000
--- a/node/rerolldicenode.h
+++ /dev/null
@@ -1,72 +0,0 @@
-#ifndef REROLLDICENODE_H
-#define REROLLDICENODE_H
-
-#include "executionnode.h"
-#include "result/diceresult.h"
-
-class ValidatorList;
-/**
- * @brief The RerollDiceNode class reroll dice given a condition and replace(or add) the result.
- */
-class RerollDiceNode : public ExecutionNode
-{
-public:
- /**
- * @brief The ReRollMode enum
- */
- enum ReRollMode
- {
- EQUAL,
- LESSER,
- GREATER
- };
- /**
- * @brief RerollDiceNode
- * @param reroll If true reroll the dice only once, otherwise until the condition is false
- */
- RerollDiceNode(bool reroll, bool addingMode);
-
- /**
- * @brief ~RerollDiceNode
- */
- virtual ~RerollDiceNode();
- /**
- * @brief run
- * @param previous
- */
- virtual void run(ExecutionNode* previous);
-
- /**
- * @brief setValidator
- */
- virtual void setValidatorList(ValidatorList*);
- /**
- * @brief toString
- * @return
- */
- virtual QString toString(bool) const;
- /**
- * @brief getPriority
- * @return
- */
- virtual qint64 getPriority() const;
-
- /**
- * @brief getCopy
- * @return
- */
- virtual ExecutionNode* getCopy() const;
-
- ExecutionNode* getInstruction() const;
- void setInstruction(ExecutionNode* instruction);
-
-private:
- DiceResult* m_diceResult= nullptr;
- ValidatorList* m_validatorList= nullptr;
- ExecutionNode* m_instruction= nullptr;
-
- const bool m_reroll;
- const bool m_adding;
-};
-
-#endif // REROLLDICENODE_H