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| author | 2015-05-05 07:03:46 +0200 | |
|---|---|---|
| committer | 2015-05-05 07:03:46 +0200 | |
| commit | e844799045b0b3a4d8a968e011c96c10003d4256 (patch) | |
| tree | 1e0d159489152769c87295e5c33e574d25ebc6a6 /node/sortresult.h | |
| parent | 590fc6528b09bf1abbd90caf31053cd5ef6b439b (diff) | |
| parent | 6dbf254b7d5b19b77eb4716b24a1768f48b11248 (diff) | |
| download | OneRoll-e844799045b0b3a4d8a968e011c96c10003d4256.tar.gz OneRoll-e844799045b0b3a4d8a968e011c96c10003d4256.zip | |
Merge branch 'master' of github.com:obiwankennedy/DiceParser
Diffstat (limited to 'node/sortresult.h')
| -rw-r--r-- | node/sortresult.h | 45 |
1 files changed, 43 insertions, 2 deletions
diff --git a/node/sortresult.h b/node/sortresult.h index 8ce03a2..d505e4b 100644 --- a/node/sortresult.h +++ b/node/sortresult.h @@ -1,18 +1,59 @@ +/*************************************************************************** +* Copyright (C) 2014 by Renaud Guezennec * +* http://renaudguezennec.homelinux.org/accueil,3.html * +* * +* This file is part of DiceParser * +* * +* DiceParser is free software; you can redistribute it and/or modify * +* it under the terms of the GNU General Public License as published by * +* the Free Software Foundation; either version 2 of the License, or * +* (at your option) any later version. * +* * +* This program is distributed in the hope that it will be useful, * +* but WITHOUT ANY WARRANTY; without even the implied warranty of * +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * +* GNU General Public License for more details. * +* * +* You should have received a copy of the GNU General Public License * +* along with this program; if not, write to the * +* Free Software Foundation, Inc., * +* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * +***************************************************************************/ #ifndef SORTRESULT_H #define SORTRESULT_H #include "executionnode.h" #include "result/diceresult.h" - +/** + * @brief The SortResultNode class is an ExecutionNode, and it is dedicated to sort dice list. + * The sort is made by hand, using half-interval search algorithm. + */ class SortResultNode : public ExecutionNode { public: + /** + * @brief SortResultNode + */ SortResultNode(); + /** + * @brief run + */ virtual void run(ExecutionNode*); - + /** + * @brief setSortAscending + * @param asc + */ void setSortAscending(bool asc); + /** + * @brief toString + * @return + */ virtual QString toString()const; + /** + * @brief getPriority + * @return + */ virtual qint64 getPriority() const; private: |