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authorRenaud G <renaud@rolisteam.org>2018-06-14 02:20:50 +0200
committerRenaud G <renaud@rolisteam.org>2018-06-14 02:20:50 +0200
commit5add2243191a3c347f9dde6a480d478c83be64fe (patch)
tree31b565ea859d93d1ef806374c3940bd5c8084cb1 /node
parentc8eb9afc6352411f168f7c6fa143ae862cbe0eae (diff)
downloadOneRoll-5add2243191a3c347f9dde6a480d478c83be64fe.tar.gz
OneRoll-5add2243191a3c347f9dde6a480d478c83be64fe.zip
-Add bind operator (soft version of merge).
Diffstat (limited to 'node')
-rw-r--r--node/bind.cpp112
-rw-r--r--node/bind.h50
2 files changed, 162 insertions, 0 deletions
diff --git a/node/bind.cpp b/node/bind.cpp
new file mode 100644
index 0000000..8868485
--- /dev/null
+++ b/node/bind.cpp
@@ -0,0 +1,112 @@
+/***************************************************************************
+* Copyright (C) 2014 by Renaud Guezennec *
+* http://www.rolisteam.org/contact *
+* *
+* This file is part of DiceParser *
+* *
+* DiceParser is free software; you can redistribute it and/or modify *
+* it under the terms of the GNU General Public License as published by *
+* the Free Software Foundation; either version 2 of the License, or *
+* (at your option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, *
+* but WITHOUT ANY WARRANTY; without even the implied warranty of *
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+* GNU General Public License for more details. *
+* *
+* You should have received a copy of the GNU General Public License *
+* along with this program; if not, write to the *
+* Free Software Foundation, Inc., *
+* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+***************************************************************************/
+#include "bind.h"
+
+BindNode::BindNode()
+ : m_diceResult(new DiceResult())
+{
+ m_result = m_diceResult;
+}
+void BindNode::run(ExecutionNode* previous)
+{
+ m_previousNode = previous;
+ m_result->setPrevious(previous->getResult());
+ for(auto start : *m_startList)
+ {
+ ExecutionNode* last = getLatestNode(start);
+ if(nullptr!=last)
+ {
+ auto tmpResult = last->getResult();
+ while(nullptr!=tmpResult)
+ {
+ DiceResult* dice = dynamic_cast<DiceResult*>(tmpResult);
+ if(nullptr!=dice)
+ {
+ m_diceResult->setHomogeneous(false);
+ for(Die* die : dice->getResultList())
+ {
+ if(!die->hasBeenDisplayed())
+ {
+ Die* tmpdie = new Die(*die);
+ die->displayed();
+ m_diceResult->getResultList().append(tmpdie);
+ }
+ }
+ }
+ tmpResult = tmpResult->getPrevious();
+ }
+ }
+ }
+
+ if(nullptr!=m_nextNode)
+ {
+ m_nextNode->run(this);
+ }
+}
+ExecutionNode* BindNode::getLatestNode(ExecutionNode* node)
+{
+ ExecutionNode* next = node;
+ while(nullptr != next->getNextNode() && (next->getNextNode()!=this))
+ {
+ next = next->getNextNode();
+ }
+ return next;
+}
+QString BindNode::toString(bool withLabel) const
+{
+ if(withLabel)
+ {
+ return QString("%1 [label=\"Bind Node\"]").arg(m_id);
+ }
+ else
+ {
+ return m_id;
+ }
+}
+qint64 BindNode::getPriority() const
+{
+ qint64 priority=0;
+ if(nullptr!=m_previousNode)
+ {
+ priority = m_previousNode->getPriority();
+ }
+ return priority;
+}
+ExecutionNode* BindNode::getCopy() const
+{
+ BindNode* node = new BindNode();
+ if(nullptr!=m_nextNode)
+ {
+ node->setNextNode(m_nextNode->getCopy());
+ }
+ return node;
+}
+
+std::vector<ExecutionNode *>* BindNode::getStartList() const
+{
+ return m_startList;
+}
+
+void BindNode::setStartList(std::vector<ExecutionNode *>* startList)
+{
+ m_startList = startList;
+}
diff --git a/node/bind.h b/node/bind.h
new file mode 100644
index 0000000..b960e3f
--- /dev/null
+++ b/node/bind.h
@@ -0,0 +1,50 @@
+/***************************************************************************
+* Copyright (C) 2014 by Renaud Guezennec *
+* http://www.rolisteam.org/contact *
+* *
+* This file is part of DiceParser *
+* *
+* DiceParser is free software; you can redistribute it and/or modify *
+* it under the terms of the GNU General Public License as published by *
+* the Free Software Foundation; either version 2 of the License, or *
+* (at your option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, *
+* but WITHOUT ANY WARRANTY; without even the implied warranty of *
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+* GNU General Public License for more details. *
+* *
+* You should have received a copy of the GNU General Public License *
+* along with this program; if not, write to the *
+* Free Software Foundation, Inc., *
+* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+***************************************************************************/
+#ifndef BINDNODE_H
+#define BINDNODE_H
+
+#include "node/executionnode.h"
+#include "result/diceresult.h"
+
+/**
+ * @brief The MergeNode class is an ExecutionNode. It is dedicated to merge result of several commands.
+ */
+class BindNode : public ExecutionNode
+{
+public:
+ BindNode();
+ void run(ExecutionNode* previous);
+ virtual QString toString(bool withLabel)const;
+ virtual qint64 getPriority() const;
+ virtual ExecutionNode *getCopy() const;
+ std::vector<ExecutionNode *>* getStartList() const;
+ void setStartList(std::vector<ExecutionNode *>* startList);
+
+private:
+ ExecutionNode *getLatestNode(ExecutionNode *node);
+
+private:
+ DiceResult* m_diceResult;
+ std::vector<ExecutionNode *>* m_startList;
+};
+
+#endif // NUMBERNODE_H