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| author | 2022-04-29 10:48:09 +0200 | |
|---|---|---|
| committer | 2022-04-29 10:48:09 +0200 | |
| commit | 07c5f6ec23fcf9237a24e71adcfacabce677f818 (patch) | |
| tree | 588e8c5f82b9163181fad3581f610e6f1d88cba4 /src/libparser/node/listsetrollnode.cpp | |
| parent | a9153f1615a842cfb9e9bcda4d9071e202618569 (diff) | |
| download | OneRoll-07c5f6ec23fcf9237a24e71adcfacabce677f818.tar.gz OneRoll-07c5f6ec23fcf9237a24e71adcfacabce677f818.zip | |
Change file organization.
Diffstat (limited to 'src/libparser/node/listsetrollnode.cpp')
| -rw-r--r-- | src/libparser/node/listsetrollnode.cpp | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/src/libparser/node/listsetrollnode.cpp b/src/libparser/node/listsetrollnode.cpp new file mode 100644 index 0000000..2cee645 --- /dev/null +++ b/src/libparser/node/listsetrollnode.cpp @@ -0,0 +1,190 @@ +/************************************************************************* + * Copyright (C) 2009 by Renaud Guezennec * + * * + * https://rolisteam.org/ * + * * + * rolisteam is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published * + * by the Free Software Foundation; either version 2 of the License, * + * or (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * + *************************************************************************/ +#include "listsetrollnode.h" +#include "die.h" + +#include <QDebug> + +ListSetRollNode::ListSetRollNode() : m_diceResult(new DiceResult()), m_stringResult(new StringResult()), m_unique(false) +{ + m_result= m_stringResult; +} +ListSetRollNode::~ListSetRollNode() +{ + if(nullptr != m_diceResult) + { + delete m_diceResult; + m_diceResult= nullptr; + } +} + +QStringList ListSetRollNode::getList() const +{ + return m_values; +} +QString ListSetRollNode::toString(bool wl) const +{ + if(wl) + { + return QString("%1 [label=\"ListSetRoll list:%2\"]").arg(m_id, m_values.join(",")); + } + else + { + return m_id; + } +} +qint64 ListSetRollNode::getPriority() const +{ + qint64 priority= 4; + return priority; +} +void ListSetRollNode::run(ExecutionNode* previous) +{ + m_previousNode= previous; + if(nullptr != previous) + { + Result* result= previous->getResult(); + if(nullptr != result) + { + quint64 diceCount= result->getResult(Dice::RESULT_TYPE::SCALAR).toReal(); + if(diceCount > static_cast<quint64>(m_values.size()) && m_unique) + { + m_errors.insert(Dice::ERROR_CODE::TOO_MANY_DICE, + QObject::tr("More unique values asked than possible values (L operator)")); + } + else + { + m_result->setPrevious(result); + for(quint64 i= 0; i < diceCount; ++i) + { + QStringList rollResult; + Die* die= new Die(); + computeFacesNumber(die); + die->roll(); + m_diceResult->insertResult(die); + getValueFromDie(die, rollResult); + for(auto const& str : qAsConst(rollResult)) + { + m_stringResult->addText(str); + } + } + m_stringResult->finished(); + } + if(nullptr != m_nextNode) + { + m_nextNode->run(this); + } + } + } +} +void ListSetRollNode::setListValue(QStringList lirs) +{ + m_values= lirs; +} +void ListSetRollNode::setUnique(bool u) +{ + m_unique= u; +} +void ListSetRollNode::setNoComma(bool b) +{ + if(m_stringResult) + m_stringResult->setNoComma(b); +} +void ListSetRollNode::setRangeList(QList<Range>& ranges) +{ + m_rangeList= ranges; +} +void ListSetRollNode::computeFacesNumber(Die* die) +{ + if(m_rangeList.isEmpty()) + { + die->setMaxValue(m_values.size()); + } + else + { + Q_ASSERT(m_values.size() == m_rangeList.size()); + qint64 max; + int i= 0; + for(Range& range : m_rangeList) + { + if(((i == 0) || (max < range.getEnd())) && (range.isFullyDefined())) + { + max= range.getEnd(); + } + ++i; + } + die->setMaxValue(max); + } +} +void ListSetRollNode::getValueFromDie(Die* die, QStringList& rollResult) +{ + if(m_rangeList.isEmpty()) + { + if(die->getValue() - 1 < m_values.size()) + { + auto str= m_values[die->getValue() - 1]; + while(m_unique && rollResult.contains(str)) + { + die->roll(false); + str= m_values[die->getValue() - 1]; + } + rollResult << str; + } + } + else + { + Q_ASSERT(m_values.size() == m_rangeList.size()); + bool found= false; + while(!found) + { + int i= 0; + for(Range& range : m_rangeList) + { + auto it= std::find(m_rangeIndexResult.begin(), m_rangeIndexResult.end(), i); + auto isValid= range.hasValid(die, false); + if((isValid && !m_unique) || (isValid && it == m_rangeIndexResult.end())) + { + m_rangeIndexResult.push_back(i); + rollResult << m_values[i]; + found= true; + } + ++i; + } + if(!found) + { + die->roll(false); + } + } + } +} +ExecutionNode* ListSetRollNode::getCopy() const +{ + ListSetRollNode* node= new ListSetRollNode(); + QList<Range> dataList= m_rangeList; + node->setRangeList(dataList); + node->setUnique(m_unique); + node->setListValue(m_values); + if(nullptr != m_nextNode) + { + node->setNextNode(m_nextNode->getCopy()); + } + return node; +} |