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authorRenaud G <renaud@rolisteam.org>2022-04-29 10:48:09 +0200
committerRenaud G <renaud@rolisteam.org>2022-04-29 10:48:09 +0200
commit07c5f6ec23fcf9237a24e71adcfacabce677f818 (patch)
tree588e8c5f82b9163181fad3581f610e6f1d88cba4 /src/tests/dice/testnode.h
parenta9153f1615a842cfb9e9bcda4d9071e202618569 (diff)
downloadOneRoll-07c5f6ec23fcf9237a24e71adcfacabce677f818.tar.gz
OneRoll-07c5f6ec23fcf9237a24e71adcfacabce677f818.zip
Change file organization.
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diff --git a/src/tests/dice/testnode.h b/src/tests/dice/testnode.h
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+#ifndef TESTNODE_H
+#define TESTNODE_H
+
+#include <Qt>
+
+#include "executionnode.h"
+#include "result/diceresult.h"
+#include <utility>
+/**
+ * @brief The TestNode class replaces any kind of node for test purpose.
+ */
+class TestNode : public ExecutionNode
+{
+public:
+ /**
+ * @brief TestNode builds an instance
+ * @param faces, number of faces of dices
+ * @param offset, first value of dice.
+ */
+ TestNode();
+ virtual ~TestNode() override;
+
+ /**
+ * @brief run - starts to roll dice.
+ */
+ virtual void run(ExecutionNode*) override;
+ /**
+ * @brief toString
+ * @param wl
+ * @return use to generate dot tree;
+ */
+ virtual QString toString(bool wl) const override;
+ /**
+ * @brief getPriority
+ * @return priority for dice roll: 4 (higher)
+ */
+ virtual qint64 getPriority() const override;
+
+ virtual ExecutionNode* getCopy() const override;
+
+ void setResult(Result* result);
+};
+
+#endif // TESTNODE_H