diff options
| -rw-r--r-- | node/dicerollernode.cpp | 25 | ||||
| -rw-r--r-- | node/dicerollernode.h | 36 |
2 files changed, 23 insertions, 38 deletions
diff --git a/node/dicerollernode.cpp b/node/dicerollernode.cpp index fa73185..73a7218 100644 --- a/node/dicerollernode.cpp +++ b/node/dicerollernode.cpp @@ -8,30 +8,7 @@ #include <QTime> -//DiceRoller::DiceRoller(QMutex* mutex,DiceResult* diceResult,int faces,int count) -// : m_mutex(mutex),m_sharedDiceResult(diceResult),m_faces(faces),m_diceCount(count) -//{ -//} - -//void DiceRoller::run() -//{ -// for(quint64 i=0; i < m_diceCount ; ++i) -// { -// Die* die = new Die(); -// die->setFaces(m_faces); -// die->roll(); -// m_mutex->lock(); -// m_sharedDiceResult->insertResult(die); -// m_mutex->unlock(); -// } -//} - - - -////////////////////////////////////////////////// -/// \brief DiceRollerNode::DiceRollerNode -////////////////////////////////////////////////// DiceRollerNode::DiceRollerNode(quint64 faces,qint64 offset) : m_faces(faces),m_diceResult(new DiceResult()),m_offset(offset) { @@ -72,7 +49,7 @@ QString DiceRollerNode::toString(bool wl) const { if(wl) { - return QString("%1 [label=DiceRollerNode faces: %2]").arg(m_id).arg(m_faces); + return QString("%1 [label=\"DiceRollerNode faces: %2\"]").arg(m_id).arg(m_faces); } else { diff --git a/node/dicerollernode.h b/node/dicerollernode.h index 402ef40..808676f 100644 --- a/node/dicerollernode.h +++ b/node/dicerollernode.h @@ -2,35 +2,43 @@ #define DICEROLLERNODE_H #include <Qt> -#include <QRunnable> -#include <QMutex> #include "executionnode.h" #include "result/diceresult.h" -//class DiceRoller : public QRunnable -//{ -//public: -// DiceRoller(QMutex* mutex,DiceResult* diceResult,int faces,int count); -// virtual void run (); -//private: -// QMutex* m_mutex; -// DiceResult* m_sharedDiceResult; -// int m_faces; -// quint64 m_diceCount; -//}; /** - * @brief The DiceRollerNode class + * @brief The DiceRollerNode class rolls dice of one kind. */ class DiceRollerNode : public ExecutionNode { public: + /** + * @brief DiceRollerNode builds an instance + * @param faces, number of faces of dices + * @param offset, first value of dice. + */ DiceRollerNode(quint64 faces, qint64 offset = 1); + /** + * @brief run - starts to roll dice. + */ virtual void run(ExecutionNode*); + /** + * @brief getFaces accessor + * @return the face count + */ quint64 getFaces(); + /** + * @brief toString + * @param wl + * @return use to generate dot tree; + */ virtual QString toString(bool wl)const; + /** + * @brief getPriority + * @return priority for dice roll: 4 (higher) + */ virtual qint64 getPriority() const; //private members private: |