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-rw-r--r--HelpMe.md15
1 files changed, 13 insertions, 2 deletions
diff --git a/HelpMe.md b/HelpMe.md
index 4e59a78..8dbd121 100644
--- a/HelpMe.md
+++ b/HelpMe.md
@@ -19,6 +19,7 @@
* [Merge](#merge)
* [if](#if)
* [Group](#group)
+ * [Unique](#Unique)
* [Comment (\#)](#comment-)
* [Arithmetic](#arithmetic)
* [Arithmetic and Dice](#arithmetic-and-dice)
@@ -75,7 +76,7 @@ Rolling 3 dice with 10 faces starting at 0.
> 3d[-20--9]
-Rolling 3 dice, values ars between -20 and -9.
+Rolling 3 dice, values are between -20 and -9.
### Instruction: Roll two (or more) kinds of dice at once
@@ -96,7 +97,7 @@ It is possible to merge every instruction inside a huge one.
The operator merge is dedicated to that.
It is useful when you need to manage all diceresult as the same result.
-For example, if you need to keep the high dice between a d6 and d8.
+For example, if you need to keep the higher dice between a d6 and d8.
> d6;d8mk1
@@ -252,6 +253,16 @@ Merge operator is used for gathering several dice rolls from different die type
This command merges together the result from the d6 and the d8. Then, it applied the k operator on both result to keep the best.
Be careful, this operator merges the instruction list. Instruction reference (such as $1 etc..) won't work after merge operator.
+### Unique
+
+It makes exploded dice as new dice.
+
+> 4d6e6u6k3
+
+Result: 6 4 3 3 2
+Final result: 6+4+3 = 13
+
+
### Bind
Bind works exactly as merge but one thing.