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Diffstat (limited to 'HelpMe.md')
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@@ -41,6 +41,7 @@ Thanks of several operations and options, you can tune a bit your rolling comman * e : Explose * a : Reroll and add * @ : Backward Jump +* p : Paint dice ### Keep @@ -117,6 +118,22 @@ For example: c[=10] in this command is counting the number of 10 in the result of 8D10, if you remove the @, it will try to count the number of 10 in the result of c[>=7]. The result of c[>=7] is a scalar number (1 or 2 ... (max value 8)); it is not dice list. +### Painter + +> 8D10p[1:blue] + +Paint the first die in the list in blue + +> 8d10p[2:blue] + +Paint the two first dice in the list in blue. + +<a><img src="https://gist.githubusercontent.com/obiwankennedy/62101383d411e55d205e44df78aa5299/raw/70ed8797fdcf68516f06da23f53ca42c754efe74/diceResult.svg"/></a> + +The amount of color is depending of client application of DiceParser. +With Rolisteam, you may set any Qt color's name or set the Hexcode of your color: #ff28AC. +The cli application supports few colors. + ## Arithmetic |