diff options
Diffstat (limited to 'irc/botircdiceparser.h')
| -rw-r--r-- | irc/botircdiceparser.h | 39 |
1 files changed, 29 insertions, 10 deletions
diff --git a/irc/botircdiceparser.h b/irc/botircdiceparser.h index d7139d6..5933b12 100644 --- a/irc/botircdiceparser.h +++ b/irc/botircdiceparser.h @@ -1,36 +1,55 @@ +/*************************************************************************** +* Copyright (C) 2014 by Renaud Guezennec * +* http://www.rolisteam.org/contact * +* * +* This file is part of DiceParser * +* * +* DiceParser is free software; you can redistribute it and/or modify * +* it under the terms of the GNU General Public License as published by * +* the Free Software Foundation; either version 2 of the License, or * +* (at your option) any later version. * +* * +* This program is distributed in the hope that it will be useful, * +* but WITHOUT ANY WARRANTY; without even the implied warranty of * +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * +* GNU General Public License for more details. * +* * +* You should have received a copy of the GNU General Public License * +* along with this program; if not, write to the * +* Free Software Foundation, Inc., * +* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * +***************************************************************************/ #ifndef MAINWINDOW_H #define MAINWINDOW_H -#include <QMainWindow> #include "diceparser.h" #include <QTcpSocket> -namespace Ui { -class MainWindow; -} - -class MainWindow : public QMainWindow +class BotIrcDiceParser : public QObject { Q_OBJECT public: - explicit MainWindow(QWidget *parent = 0); - virtual ~MainWindow(); + explicit BotIrcDiceParser(QObject *parent = 0); + virtual ~BotIrcDiceParser(); + QString diceToText(ExportedDiceResult &dice, bool highlight, bool homogeneous); + QString startDiceParsing(QString &cmd, bool highlight); public slots: void errorOccurs(QAbstractSocket::SocketError); + void connectToServer(); private: - Ui::MainWindow *ui; + //Ui::BotIrcDiceParser *ui; QTcpSocket * m_socket; DiceParser* m_parser; private slots: void readData(); - void connectToServer(); void disconnectFromServer(); void authentificationProcess(); void joinChannel(); + void setRegisterName(); }; #endif // MAINWINDOW_H |