diff options
Diffstat (limited to 'node/helpnode.cpp')
| -rw-r--r-- | node/helpnode.cpp | 114 |
1 files changed, 60 insertions, 54 deletions
diff --git a/node/helpnode.cpp b/node/helpnode.cpp index 969c1cf..7748012 100644 --- a/node/helpnode.cpp +++ b/node/helpnode.cpp @@ -1,36 +1,35 @@ /*************************************************************************** - * Copyright (C) 2015 by Renaud Guezennec * - * http://www.rolisteam.org/contact * - * * - * rolisteam is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. * - * * - * This program is distributed in the hope that it will be useful, * - * but WITHOUT ANY WARRANTY; without even the implied warranty of * - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * - * GNU General Public License for more details. * - * * - * You should have received a copy of the GNU General Public License * - * along with this program; if not, write to the * - * Free Software Foundation, Inc., * - * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * - ***************************************************************************/ + * Copyright (C) 2015 by Renaud Guezennec * + * http://www.rolisteam.org/contact * + * * + * rolisteam is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * + ***************************************************************************/ #include "helpnode.h" -HelpNode::HelpNode() - : m_path("https://github.com/Rolisteam/DiceParser/blob/master/HelpMe.md") +HelpNode::HelpNode() : m_path("https://github.com/Rolisteam/DiceParser/blob/master/HelpMe.md") { - m_result = new StringResult(); + m_result= new StringResult(); } void HelpNode::run(ExecutionNode* previous) { - m_previousNode = previous; - StringResult* txtResult = dynamic_cast<StringResult*>(m_result); + m_previousNode= previous; + StringResult* txtResult= dynamic_cast<StringResult*>(m_result); txtResult->setHighLight(false); - if((nullptr == previous)&&(txtResult != nullptr)) + if((nullptr == previous) && (txtResult != nullptr)) { txtResult->setText(QObject::tr("Rolisteam Dice Parser:\n" "\n" @@ -39,7 +38,8 @@ void HelpNode::run(ExecutionNode* previous) "!1d20\n" "!6d10e10k3 (L5R)\n" "\n" - "Full documentation at: %1").arg(m_path)); + "Full documentation at: %1") + .arg(m_path)); /*txtResult->setText(QObject::tr("Rolisteam Dice Parser:\n" "\n" "Example (with ! as prefix):\n" @@ -48,19 +48,22 @@ void HelpNode::run(ExecutionNode* previous) "\n" "Operator list:\n" "\n" - "k : Keep : 2d10k1 => roll two 10-sided dice and keep the higher one (kl1 for smaller one)\n" - "K : Keep And Explode : 2d10K1 => Equivalent of 2d10e10k1\n" - "s : Sort : 8d10 => roll eight 10-sided dice and sort the result list\n" - "c : Count : 8d10c[>7] => roll eight 10-sided dice and count how many dice are higher than 7\n" - "r : Reroll : 8d6r1 => roll eight 6-sided dice and reroll dice once if its result is 1. (result of the reroll can be 1)\n" - "e : Explode : 8d10e10 => roll eight 10-sided dice and while dice makes a 10 it is reroll. The result is added to those dice.\n" - "a : Reroll and add : 8d6a1 => roll eight 6-sided dice and reroll dice once and the result is added at 1\n" - "m : Merge : 1d20;1d10mk1 => roll one 20-side die and one 10-sided die and keep the higher die\n" - "i : if : 1d100i[=100]{\"jackpot\"} => Roll one 100-side die and display \"jackpot\" if the die result is 100.\n" - "f : filter : 4d10f[!=4] => roll four 10-sided dice and ignore all dice with 4 as result" - "; : Next instruction : 1d20;2d10;3d8 => roll one 20-sided die, two 10-sided dice and three 8-sided dice \n" - "g : Group : 8d10g10 => count how many group of 10 it is possible to do (according to rule of 7th sea).\n" - "# : Comment : 1d2 #flip coin=> display flip coin as comment of 1 or 2 result.\n" + "k : Keep : 2d10k1 => roll two 10-sided dice and keep the + higher one (kl1 for smaller one)\n" "K : Keep And Explode : 2d10K1 => Equivalent of 2d10e10k1\n" "s : + Sort : 8d10 => roll eight 10-sided dice and sort the result list\n" "c : Count : + 8d10c[>7] => roll eight 10-sided dice and count how many dice are higher than 7\n" "r : Reroll : + 8d6r1 => roll eight 6-sided dice and reroll dice once if its result is 1. (result of the reroll can be + 1)\n" "e : Explode : 8d10e10 => roll eight 10-sided dice and while dice makes a 10 it is + reroll. The result is added to those dice.\n" "a : Reroll and add : 8d6a1 => roll eight 6-sided dice + and reroll dice once and the result is added at 1\n" "m : Merge : 1d20;1d10mk1 => roll one 20-side + die and one 10-sided die and keep the higher die\n" "i : if : 1d100i[=100]{\"jackpot\"} => Roll + one 100-side die and display \"jackpot\" if the die result is 100.\n" "f : filter : 4d10f[!=4] => + roll four 10-sided dice and ignore all dice with 4 as result" + "; : Next instruction : 1d20;2d10;3d8 => roll one 20-sided die, two 10-sided + dice and three 8-sided dice \n" "g : Group : 8d10g10 => count how many group of 10 it is + possible to do (according to rule of 7th sea).\n" + "# : Comment : 1d2 #flip coin=> display flip coin as comment of 1 or 2 + result.\n" "\n" "Validator:\n" "\n" @@ -71,13 +74,15 @@ void HelpNode::run(ExecutionNode* previous) "\n" "c[>7 & %2=0] : count how many dice are higher than 7 and even\n" "c[>7 | %2=0] : count how many dice are higher than 7 or even\n" - "c[>7 ^ %2=0] : count how many dice are higher than 7 or even but not higher than 7 and even\n" + "c[>7 ^ %2=0] : count how many dice are higher than 7 or even but not higher + than 7 and even\n" "\n" "List:\n" "\n" "1L[green,blue] => pick value from the list (green or blue)\n" - "2L[green,blue] => pick two values from the list (green,green | green,blue | blue,green | blue,blue)\n" - "2Lu[green,blue] => pick two unique values from the list (green,blue | blue,green)\n" + "2L[green,blue] => pick two values from the list (green,green | green,blue | + blue,green | blue,blue)\n" "2Lu[green,blue] => pick two unique values from the list (green,blue | + blue,green)\n" "\n" "Arithmetic\n" "\n" @@ -87,7 +92,8 @@ void HelpNode::run(ExecutionNode* previous) "7/2 => 3.5\n" "2^4 => 16\n" "1d6+6 => roll one 6-sided die and add 6 to its result\n" - "(2d4+2)d10 => roll two 4-sided dice, add 2 to the result[2;8] then roll from four to ten 10-sided dice\n" + "(2d4+2)d10 => roll two 4-sided dice, add 2 to the result[2;8] then roll from + four to ten 10-sided dice\n" "\n" "Full documentation at: %1").arg(m_path));*/ m_result->setPrevious(nullptr); @@ -98,21 +104,21 @@ void HelpNode::run(ExecutionNode* previous) m_result->setPrevious(previous->getResult()); } - if(nullptr!=m_nextNode) + if(nullptr != m_nextNode) { m_nextNode->run(this); } } QString HelpNode::toString(bool wl) const { - if(wl) - { - return QString("%1 [label=\"Rolisteam Dice Parser:\nFull documentation at: %2\"]").arg(m_id, m_path); - } - else - { - return m_id; - } + if(wl) + { + return QString("%1 [label=\"Rolisteam Dice Parser:\nFull documentation at: %2\"]").arg(m_id, m_path); + } + else + { + return m_id; + } } qint64 HelpNode::getPriority() const @@ -121,13 +127,13 @@ qint64 HelpNode::getPriority() const } void HelpNode::setHelpPath(QString path) { - m_path = path; + m_path= path; } ExecutionNode* HelpNode::getCopy() const { - HelpNode* node = new HelpNode(); - if(nullptr!=m_nextNode) + HelpNode* node= new HelpNode(); + if(nullptr != m_nextNode) { node->setNextNode(m_nextNode->getCopy()); } |