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-rw-r--r--src/libparser/node/keepdiceexecnode.cpp131
1 files changed, 131 insertions, 0 deletions
diff --git a/src/libparser/node/keepdiceexecnode.cpp b/src/libparser/node/keepdiceexecnode.cpp
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+++ b/src/libparser/node/keepdiceexecnode.cpp
@@ -0,0 +1,131 @@
+/*************************************************************************
+ * Copyright (C) 2009 by Renaud Guezennec *
+ * *
+ * https://rolisteam.org/ *
+ * *
+ * rolisteam is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published *
+ * by the Free Software Foundation; either version 2 of the License, *
+ * or (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ *************************************************************************/
+#include <QList>
+
+#include "diceparser/parsingtoolbox.h"
+#include "keepdiceexecnode.h"
+
+KeepDiceExecNode::KeepDiceExecNode() : m_diceResult(new DiceResult())
+{
+ m_result= m_diceResult;
+}
+KeepDiceExecNode::~KeepDiceExecNode() {}
+void KeepDiceExecNode::run(ExecutionNode* previous)
+{
+ m_previousNode= previous;
+ if(nullptr == previous || nullptr == m_numberOfDiceNode)
+ {
+ return;
+ }
+ m_numberOfDiceNode->run(previous);
+ auto lastnode= ParsingToolBox::getLeafNode(m_numberOfDiceNode);
+ if(nullptr == lastnode)
+ return;
+ auto result= lastnode->getResult();
+ if(nullptr == result)
+ return;
+ if(!result->hasResultOfType(Dice::RESULT_TYPE::SCALAR))
+ return;
+
+ auto numberOfDice= result->getResult(Dice::RESULT_TYPE::SCALAR).toInt();
+
+ DiceResult* previousDiceResult= dynamic_cast<DiceResult*>(previous->getResult());
+ m_result->setPrevious(previousDiceResult);
+ if(nullptr != previousDiceResult)
+ {
+ QList<Die*> diceList= previousDiceResult->getResultList();
+
+ if(numberOfDice < 0)
+ {
+ numberOfDice= diceList.size() + numberOfDice;
+ }
+
+ QList<Die*> diceList3= diceList.mid(0, static_cast<int>(numberOfDice));
+ QList<Die*> diceList2;
+
+ for(Die* die : qAsConst(diceList3))
+ {
+ Die* tmpdie= new Die(*die);
+ diceList2.append(tmpdie);
+ die->displayed();
+ die->setSelected(false);
+ }
+
+ if(numberOfDice > static_cast<qint64>(diceList.size()))
+ {
+ m_errors.insert(Dice::ERROR_CODE::TOO_MANY_DICE,
+ QObject::tr(" You ask to keep %1 dice but the result only has %2")
+ .arg(numberOfDice)
+ .arg(diceList.size()));
+ }
+
+ for(auto& tmp : diceList.mid(static_cast<int>(numberOfDice), -1))
+ {
+ tmp->setHighlighted(false);
+ }
+
+ m_diceResult->setResultList(diceList2);
+ if(nullptr != m_nextNode)
+ {
+ m_nextNode->run(this);
+ }
+ }
+}
+
+void KeepDiceExecNode::setDiceKeepNumber(ExecutionNode* n)
+{
+ m_numberOfDiceNode= n;
+}
+QString KeepDiceExecNode::toString(bool wl) const
+{
+ if(wl)
+ {
+ // auto param= m_numberOfDiceNode->toString(wl);
+ return QString("%1 [label=\"KeepDiceExecNode\"]").arg(m_id);
+ }
+ else
+ {
+ return m_id;
+ }
+}
+qint64 KeepDiceExecNode::getPriority() const
+{
+ qint64 priority= 0;
+ if(nullptr != m_previousNode)
+ {
+ priority= m_previousNode->getPriority();
+ }
+ return priority;
+}
+
+ExecutionNode* KeepDiceExecNode::getCopy() const
+{
+ KeepDiceExecNode* node= new KeepDiceExecNode();
+ if(nullptr != m_numberOfDiceNode)
+ {
+ node->setDiceKeepNumber(m_numberOfDiceNode->getCopy());
+ }
+ if(nullptr != m_nextNode)
+ {
+ node->setNextNode(m_nextNode->getCopy());
+ }
+ return node;
+}