aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/src/libparser/node/keepdiceexecnode.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/libparser/node/keepdiceexecnode.h')
-rw-r--r--src/libparser/node/keepdiceexecnode.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/libparser/node/keepdiceexecnode.h b/src/libparser/node/keepdiceexecnode.h
new file mode 100644
index 0000000..0dd6616
--- /dev/null
+++ b/src/libparser/node/keepdiceexecnode.h
@@ -0,0 +1,47 @@
+/*************************************************************************
+ * Copyright (C) 2009 by Renaud Guezennec *
+ * *
+ * https://rolisteam.org/ *
+ * *
+ * rolisteam is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published *
+ * by the Free Software Foundation; either version 2 of the License, *
+ * or (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ *************************************************************************/
+#ifndef KEEPDICEEXECNODE_H
+#define KEEPDICEEXECNODE_H
+
+#include "executionnode.h"
+#include "result/diceresult.h"
+/**
+ * @brief The KeepDiceExecNode class splits the dice result to get the m_numberOfDice dice from the beginning of the
+ * dice result. Usually the pervious node of an KeepDiceExecNode is an SortNode.
+ */
+class KeepDiceExecNode : public ExecutionNode
+{
+public:
+ KeepDiceExecNode();
+ virtual ~KeepDiceExecNode();
+
+ virtual void run(ExecutionNode* previous);
+ virtual void setDiceKeepNumber(ExecutionNode* valueNode );
+ virtual QString toString(bool) const;
+ virtual qint64 getPriority() const;
+ virtual ExecutionNode* getCopy() const;
+
+private:
+ ExecutionNode* m_numberOfDiceNode = nullptr;
+ DiceResult* m_diceResult;
+};
+
+#endif // KEEPDICEEXECNODE_H