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-rw-r--r--src/libparser/node/listsetrollnode.cpp190
1 files changed, 190 insertions, 0 deletions
diff --git a/src/libparser/node/listsetrollnode.cpp b/src/libparser/node/listsetrollnode.cpp
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+++ b/src/libparser/node/listsetrollnode.cpp
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+/*************************************************************************
+ * Copyright (C) 2009 by Renaud Guezennec *
+ * *
+ * https://rolisteam.org/ *
+ * *
+ * rolisteam is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published *
+ * by the Free Software Foundation; either version 2 of the License, *
+ * or (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ *************************************************************************/
+#include "listsetrollnode.h"
+#include "die.h"
+
+#include <QDebug>
+
+ListSetRollNode::ListSetRollNode() : m_diceResult(new DiceResult()), m_stringResult(new StringResult()), m_unique(false)
+{
+ m_result= m_stringResult;
+}
+ListSetRollNode::~ListSetRollNode()
+{
+ if(nullptr != m_diceResult)
+ {
+ delete m_diceResult;
+ m_diceResult= nullptr;
+ }
+}
+
+QStringList ListSetRollNode::getList() const
+{
+ return m_values;
+}
+QString ListSetRollNode::toString(bool wl) const
+{
+ if(wl)
+ {
+ return QString("%1 [label=\"ListSetRoll list:%2\"]").arg(m_id, m_values.join(","));
+ }
+ else
+ {
+ return m_id;
+ }
+}
+qint64 ListSetRollNode::getPriority() const
+{
+ qint64 priority= 4;
+ return priority;
+}
+void ListSetRollNode::run(ExecutionNode* previous)
+{
+ m_previousNode= previous;
+ if(nullptr != previous)
+ {
+ Result* result= previous->getResult();
+ if(nullptr != result)
+ {
+ quint64 diceCount= result->getResult(Dice::RESULT_TYPE::SCALAR).toReal();
+ if(diceCount > static_cast<quint64>(m_values.size()) && m_unique)
+ {
+ m_errors.insert(Dice::ERROR_CODE::TOO_MANY_DICE,
+ QObject::tr("More unique values asked than possible values (L operator)"));
+ }
+ else
+ {
+ m_result->setPrevious(result);
+ for(quint64 i= 0; i < diceCount; ++i)
+ {
+ QStringList rollResult;
+ Die* die= new Die();
+ computeFacesNumber(die);
+ die->roll();
+ m_diceResult->insertResult(die);
+ getValueFromDie(die, rollResult);
+ for(auto const& str : qAsConst(rollResult))
+ {
+ m_stringResult->addText(str);
+ }
+ }
+ m_stringResult->finished();
+ }
+ if(nullptr != m_nextNode)
+ {
+ m_nextNode->run(this);
+ }
+ }
+ }
+}
+void ListSetRollNode::setListValue(QStringList lirs)
+{
+ m_values= lirs;
+}
+void ListSetRollNode::setUnique(bool u)
+{
+ m_unique= u;
+}
+void ListSetRollNode::setNoComma(bool b)
+{
+ if(m_stringResult)
+ m_stringResult->setNoComma(b);
+}
+void ListSetRollNode::setRangeList(QList<Range>& ranges)
+{
+ m_rangeList= ranges;
+}
+void ListSetRollNode::computeFacesNumber(Die* die)
+{
+ if(m_rangeList.isEmpty())
+ {
+ die->setMaxValue(m_values.size());
+ }
+ else
+ {
+ Q_ASSERT(m_values.size() == m_rangeList.size());
+ qint64 max;
+ int i= 0;
+ for(Range& range : m_rangeList)
+ {
+ if(((i == 0) || (max < range.getEnd())) && (range.isFullyDefined()))
+ {
+ max= range.getEnd();
+ }
+ ++i;
+ }
+ die->setMaxValue(max);
+ }
+}
+void ListSetRollNode::getValueFromDie(Die* die, QStringList& rollResult)
+{
+ if(m_rangeList.isEmpty())
+ {
+ if(die->getValue() - 1 < m_values.size())
+ {
+ auto str= m_values[die->getValue() - 1];
+ while(m_unique && rollResult.contains(str))
+ {
+ die->roll(false);
+ str= m_values[die->getValue() - 1];
+ }
+ rollResult << str;
+ }
+ }
+ else
+ {
+ Q_ASSERT(m_values.size() == m_rangeList.size());
+ bool found= false;
+ while(!found)
+ {
+ int i= 0;
+ for(Range& range : m_rangeList)
+ {
+ auto it= std::find(m_rangeIndexResult.begin(), m_rangeIndexResult.end(), i);
+ auto isValid= range.hasValid(die, false);
+ if((isValid && !m_unique) || (isValid && it == m_rangeIndexResult.end()))
+ {
+ m_rangeIndexResult.push_back(i);
+ rollResult << m_values[i];
+ found= true;
+ }
+ ++i;
+ }
+ if(!found)
+ {
+ die->roll(false);
+ }
+ }
+ }
+}
+ExecutionNode* ListSetRollNode::getCopy() const
+{
+ ListSetRollNode* node= new ListSetRollNode();
+ QList<Range> dataList= m_rangeList;
+ node->setRangeList(dataList);
+ node->setUnique(m_unique);
+ node->setListValue(m_values);
+ if(nullptr != m_nextNode)
+ {
+ node->setNextNode(m_nextNode->getCopy());
+ }
+ return node;
+}