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Diffstat (limited to 'src/libparser/node/occurencecountnode.cpp')
| -rw-r--r-- | src/libparser/node/occurencecountnode.cpp | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/src/libparser/node/occurencecountnode.cpp b/src/libparser/node/occurencecountnode.cpp new file mode 100644 index 0000000..fc5c2f2 --- /dev/null +++ b/src/libparser/node/occurencecountnode.cpp @@ -0,0 +1,185 @@ +/*************************************************************************** + * Copyright (C) 2018 by Renaud Guezennec * + * https://rolisteam.org/contact * + * * + * rolisteam is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * + ***************************************************************************/ +#include "occurencecountnode.h" +#include "result/diceresult.h" +#include "result/stringresult.h" +#include "validatorlist.h" +#include <QVector> + +OccurenceCountNode::OccurenceCountNode() : ExecutionNode() {} + +void OccurenceCountNode::run(ExecutionNode* previous) +{ + m_previousNode= previous; + std::map<qint64, qint64> mapOccurence; + if(nullptr == m_previousNode) + return; + + DiceResult* previousDiceResult= dynamic_cast<DiceResult*>(m_previousNode->getResult()); + if(nullptr == previousDiceResult) + return; + + auto const& diceList= previousDiceResult->getResultList(); + QVector<qint64> vec; + + for(auto dice : diceList) + { + auto val= dice->getValue(); + + vec << val; + auto it= mapOccurence.find(val); + if(it == mapOccurence.end()) + mapOccurence[val]= 1; + else + mapOccurence[val]+= 1; + } + + std::sort(vec.begin(), vec.end()); + if(nullptr == m_nextNode) + { + runForStringResult(mapOccurence, vec); + } + else + { + runForDiceResult(mapOccurence); + } +} +QString OccurenceCountNode::toString(bool label) const +{ + if(label) + { + return QString("%1 [label=\"OccurenceCountNode %2\"]").arg(m_id); + } + else + { + return m_id; + } +} +ExecutionNode* OccurenceCountNode::getCopy() const +{ + return nullptr; +} +qint64 OccurenceCountNode::getPriority() const +{ + qint64 priority= 0; + + if(nullptr != m_previousNode) + { + priority= m_previousNode->getPriority(); + } + return priority; +} + +qint64 OccurenceCountNode::getWidth() const +{ + return m_width; +} + +void OccurenceCountNode::setWidth(const qint64& width) +{ + m_width= width; +} + +qint64 OccurenceCountNode::getHeight() const +{ + return m_height; +} + +void OccurenceCountNode::setHeight(const qint64& height) +{ + m_height= height; +} + +ValidatorList* OccurenceCountNode::getValidatorList() const +{ + return m_validatorList; +} + +void OccurenceCountNode::setValidatorList(ValidatorList* validatorlist) +{ + m_validatorList= validatorlist; +} +void OccurenceCountNode::runForStringResult(const std::map<qint64, qint64>& mapOccurence, QVector<qint64>& vec) +{ + m_stringResult= new StringResult(); + m_result= m_stringResult; + QStringList list; + for(auto key : mapOccurence) + { + if(nullptr != m_validatorList) + { + Die die; + die.insertRollValue(key.first); + if(!m_validatorList->hasValid(&die, true)) + continue; + } + + if(key.second < m_width) + continue; + + if(key.first >= m_height) + list << QStringLiteral("%1x%2").arg(key.second).arg(key.first); + } + + QStringList resultList; + std::for_each(vec.begin(), vec.end(), [&resultList](qint64 val) { resultList << QString::number(val); }); + + QString result; + + if(!list.isEmpty()) + result= list.join(','); + else + result= QObject::tr("No matching result"); + + m_stringResult->addText(QStringLiteral("%1 - [%2]").arg(result).arg(resultList.join(','))); + m_stringResult->finished(); +} +void OccurenceCountNode::runForDiceResult(const std::map<qint64, qint64>& mapOccurence) +{ + m_diceResult= new DiceResult(); + m_result= m_diceResult; + QStringList list; + for(auto key : mapOccurence) + { + if(nullptr != m_validatorList) + { + Die die; + die.insertRollValue(key.first); + if(!m_validatorList->hasValid(&die, true)) + continue; + } + + if(key.second < m_width) + continue; + + if(key.first >= m_height) + { + // list << QStringLiteral("%1x%2").arg(key.second).arg(key.first); + Die* die= new Die(); + die->insertRollValue(key.second * key.first); + m_diceResult->insertResult(die); + } + } + + if(nullptr != m_nextNode) + { + m_nextNode->run(this); + } +} |