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Diffstat (limited to 'src/libparser/node/paintnode.h')
| -rw-r--r-- | src/libparser/node/paintnode.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/libparser/node/paintnode.h b/src/libparser/node/paintnode.h new file mode 100644 index 0000000..06d849e --- /dev/null +++ b/src/libparser/node/paintnode.h @@ -0,0 +1,60 @@ +/*************************************************************************** + * Copyright (C) 2015 by Renaud Guezennec * + * http:://www.rolisteam.org/contact * + * * + * rolisteam is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * + ***************************************************************************/ +#ifndef PAINTERNODE_H +#define PAINTERNODE_H + +#include "executionnode.h" +#include "result/diceresult.h" +#include <QString> + +class ColorItem +{ +public: + ColorItem(QString str, int val); + int colorNumber() const; + void setColorNumber(int colorNumber); + + QString color() const; + void setColor(const QString& color); + +private: + int m_colorNumber; + QString m_color; +}; +/** + * @brief The PainterNode class means to manage color attribute of dice. + */ +class PainterNode : public ExecutionNode +{ +public: + PainterNode(); + virtual ~PainterNode(); + virtual void run(ExecutionNode* previous= nullptr); + virtual QString toString(bool) const; + virtual qint64 getPriority() const; + void insertColorItem(QString color, int value); + virtual ExecutionNode* getCopy() const; + +protected: + QList<ColorItem> m_colors; + DiceResult* m_diceResult= nullptr; +}; + +#endif |