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+/***************************************************************************
+ * Copyright (C) 2014 by Renaud Guezennec *
+ * https://rolisteam.org/contact *
+ * *
+ * This file is part of DiceParser *
+ * *
+ * DiceParser is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ * This program is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+ * GNU General Public License for more details. *
+ * *
+ * You should have received a copy of the GNU General Public License *
+ * along with this program; if not, write to the *
+ * Free Software Foundation, Inc., *
+ * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ ***************************************************************************/
+#ifndef SORTRESULT_H
+#define SORTRESULT_H
+
+#include "executionnode.h"
+#include "result/diceresult.h"
+/**
+ * @brief The SortResultNode class is an ExecutionNode, and it is dedicated to sort dice list.
+ * The sort is made by hand, using half-interval search algorithm.
+ */
+class SortResultNode : public ExecutionNode
+{
+public:
+ /**
+ * @brief SortResultNode
+ */
+ SortResultNode();
+ /**
+ * @brief run
+ */
+ virtual void run(ExecutionNode*);
+
+ /**
+ * @brief setSortAscending
+ * @param asc
+ */
+ void setSortAscending(bool asc);
+ /**
+ * @brief toString
+ * @return
+ */
+ virtual QString toString(bool wl) const;
+ /**
+ * @brief getPriority
+ * @return
+ */
+ virtual qint64 getPriority() const;
+ /**
+ * @brief getCopy
+ * @return
+ */
+ virtual ExecutionNode* getCopy() const;
+
+private:
+ bool m_ascending;
+ DiceResult* m_diceResult;
+};
+
+#endif // SORTRESULT_H