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* scalar node is real compatible nowobiwankennedy2018-05-112-8/+8
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* -remove warningsobiwankennedy2018-05-113-8/+8
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* reroll dice with replacement by expressionobiwankennedy2018-04-235-2/+24
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* -Remove dependency when unittest.Renaud G2018-04-221-1/+4
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* Clean upRenaud G2018-04-221-2/+0
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* Update HelpMe.mdRenaud G2018-04-201-1/+1
| | | remove some limitation about discord
* -May Fix g operator.Renaud G2018-04-121-3/+3
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* -CleanUpRenaud G2018-04-111-1/+0
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* -Fix regression on range.Renaud G2018-04-111-1/+1
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* -CleanUpRenaud G2018-04-111-3/+0
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* -fix bug and format file.Renaud G2018-04-111-57/+50
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* Set Default value for ScalarResult.Renaud G2018-04-111-1/+1
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* -Add blank line.Renaud G2018-04-111-0/+1
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* -Add support for subcommand on reroll operator.Renaud G2018-04-114-7/+68
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* -remove useless blank line.Renaud G2018-04-111-1/+0
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* Update HelpMe.mdRenaud G2018-04-101-7/+25
| | | Add details about explode operator
* Merge pull request #11 from robinmoussu/authorsRenaud G2018-04-101-0/+1
|\ | | | | add Robin Moussu into AUTHORS
| * add myself in AUTHORSRobin Moussu2018-04-091-0/+1
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* Create AUTHORSRenaud G2018-04-091-0/+8
| | | add file to list all contributors of this project.
* Merge pull request #9 from robinmoussu/diceToTextRenaud G2018-04-091-60/+48
|\ | | | | Fix diceToText function() when multiple commands are involved
* \ Merge pull request #6 from robinmoussu/docRenaud G2018-04-093-27/+21
|\ \ | | | | | | Update documentation.
* | | -Fix #4 crash with mishaped command.Renaud G2018-04-095-7/+17
| | | | | | | | | | | | And prevent this error to happen with other nodes.
| * | Add cli supported colors in HelpMe.mdRobin Moussu2018-04-091-2/+2
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| * | add all operators in README.mdRobin Moussu2018-04-092-25/+19
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| * Fix diceToText function() when multiple commands are involvedRobin Moussu2018-04-081-60/+48
|/ | | | | | | | | | | | | | | | | | | | | Currently their is no space between expressions in the breakdown of the dices. Example: 2d6;3d4*10;4d20*100 Current result (notice the absence of space between the '4' and '1', and between the '3' and '17'): Result: 8,50,4300 - details:[2d6;3d4*10;4d20*100 (4,41,1,317,15,8,3)] New result: Result: 10,80,4300 - details:[2d6;3d4*10;4d20*100 (4 4 - 1 1 3 - 17 15 8 3)] NB: I used space instead of coma, since it's look better with conditions Example: 2d6a[>3];3d4a[>2]*10;4d20a[>10]*100 Current result (notice the abscence of space after each ']') 8,[5,3],10,[4,6]7,[4,3],1,6,[3,3]3,33,[17,16],10,22,[14,8] New result: 8 [5,3] 10 [4,6] - 7 [4,3] 1 6 [3,3] - 3 33 [17,16] 10 22 [14,8]
* add Rolisteam qml moduleRenaud G2018-04-021-1/+3
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* Update HelpMe.mdRenaud G2018-03-281-1/+1
| | | improve the documentation
* Update HelpMe.mdRenaud G2018-03-281-0/+2
| | | improve the documentation
* update documentationRenaud G2018-03-181-40/+126
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* -move readoperand inside parsingtoolbox.Renaud G2018-03-182-7/+45
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* -fix some priority nodesRenaud G2018-03-182-9/+8
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* -get scalar result.Renaud G2018-03-182-2/+10
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* -Read operand in conditionRenaud G2018-03-181-39/+17
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* -better displayRenaud G2018-03-181-2/+11
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* add API to set startNode VectorRenaud G2018-03-182-5/+17
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* -Get copy for resultRenaud G2018-03-187-3/+34
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* -Clean upRenaud G2018-03-181-109/+2
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* -Add node as parameter of conditionRenaud G2018-03-184-28/+78
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* -c++11 for loop (instead foreach)Renaud G2018-03-1710-14/+16
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* fix explosing nodeRenaud G2018-03-121-6/+8
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* c++11 loopobiwankennedy2018-03-121-2/+2
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* fix stuff on diceparserobiwankennedy2018-03-122-19/+20
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* fix cpp errorsRenaud G2018-03-063-2/+5
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* Update HelpMe.mdRenaud G2018-03-041-0/+17
| | | -add change prefix
* -remove warningsRenaud G2018-02-2413-32/+29
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* -fix non return value.Renaud G2018-02-112-0/+2
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* -fix list of aliasRenaud G2018-02-081-11/+4
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* -Fix include file.Renaud G2018-01-252-1/+39
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* -Add API to know if dice is already inside the result.Renaud G2018-01-252-5/+12
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* -C++11 for loop.Renaud G2018-01-251-1/+1
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