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* | -add webserver subproject.Renaud G2016-12-041-0/+2
* | -use for each syntax from C++11Renaud G2016-12-041-1/+1
| * Update README.mdRenaud G2016-11-291-6/+21
| * Update README.mdRenaud G2016-11-291-6/+2
| * update.Renaud G2016-11-281-9/+9
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* add if operator into the documentationRenaud G2016-11-281-3/+52
* -remove debug message.Renaud G2016-11-281-1/+0
* -Add API for copying a branch of execution node.Renaud G2016-11-2851-40/+608
* -Fix compilation with cmake for irc, mobile and cli.Renaud G2016-11-283-2/+5
* compilation commandsRenaud G2016-11-211-7/+10
* Update HelpMe.mdRenaud G2016-11-061-1/+1
* Update HelpMe.mdRenaud G2016-11-061-10/+1
* Update HelpMe.mdRenaud G2016-11-061-1/+11
* add filter nodeRenaud G2016-11-0516-38/+174
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| * Node after ifNode is ran as child of the allowed branch.Renaud G2016-11-041-3/+3
| * -fix computation while there is arithmetic operator after if operator.Renaud G2016-11-041-0/+2
| * fix compilation with cmakeRenaud G2016-11-043-0/+4
| * add window class for mobileRenaud G2016-11-042-23/+0
| * Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-11-032-6/+8
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| * | -Add differentThan logical operatorRenaud G2016-11-032-1/+9
| * | -Add FilterNode to dice system.Renaud G2016-11-038-13/+141
| * | -Add new operator nodeRenaud G2016-11-032-0/+17
* | | -add management of string node to display text in some condition.Renaud G2016-11-016-8/+216
* | | add String NodeRenaud G2016-11-012-0/+17
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* | -optimizing the random generation.Renaud G2016-10-232-6/+8
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* -remove random_device because not all platform has random device.Renaud G2016-10-131-3/+4
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-10-104-3/+12
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* | -change random method.Renaud G2016-10-102-3/+9
| * vs compilationRenaud G2016-10-081-1/+1
| * build instructionsRenaud G2016-10-021-0/+9
| * Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-09-2538-89/+1408
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* | add file for mobile applicationRenaud G2016-09-256-0/+233
* | add script to test manyRenaud G2016-09-252-0/+55
* | -add status about empty range. To Be Defined range.Renaud G2016-09-252-1/+14
* | -fix reading partially defined range.Renaud G2016-09-251-5/+46
* | -remove limit of 3 jump.Renaud G2016-09-251-4/+13
* | -first draft of mobile application.Renaud G2016-09-257-47/+121
* | -fix sequence of @.Renaud G2016-09-251-2/+4
* | -add support for red and white color in cli client.Renaud G2016-09-251-0/+8
* | -Add stuff for mobile application.Renaud G2016-09-253-0/+56
* | Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-09-169-3/+208
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* | | -Fix some value on diceparser.Renaud G2016-09-169-28/+128
| * | -fix stuffRenaud G2016-09-163-3/+6
| * | add fileRenaud G2016-09-166-0/+202
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* | translate frenchRenaud G2016-09-161-13/+14
* | Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-09-164-6/+189
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* | | add fileRenaud G2016-09-161-0/+339
| * | add translation supportRenaud G2016-09-154-6/+189
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* | -fix crash when if is false.Renaud G2016-09-081-2/+2
* | improve indentationRenaud G2016-07-152-38/+38