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* Update HelpMe.mdv1.0.0Renaud G2017-07-211-0/+7
| | | Add onscalar method of comparison for if.
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-06-035-9/+5
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* | -Add markdown output for discord bot.Renaud G2017-06-031-1/+165
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| * -fix error about dice system.Renaud G2017-05-072-1/+2
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| * -remove debug messages.Renaud G2017-05-061-7/+0
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| * -add split node.Renaud G2017-05-061-0/+2
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| * change link to helpme fileRenaud G2017-05-051-1/+1
|/ | | change link to helpme file
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-04-294-11/+27
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* | -fix merge operator.Renaud G2017-04-291-0/+1
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| * -fix dice value copyrguezennec2017-04-281-0/+1
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| * -NULL to nullptrrguezennec2017-04-281-11/+20
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| * -passing operator to diceResultrguezennec2017-04-281-0/+1
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| * -add operator on dice with rangerguezennec2017-04-281-0/+5
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* add support for arithmetic operatorRenaud G2017-04-281-3/+5
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* add splitnodeRenaud G2017-04-284-4/+8
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* fix switch case issueRenaud G2017-04-281-1/+2
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* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-2716-44/+308
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-03-104-24/+44
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* | -fix @ operator.Renaud G2017-03-101-3/+8
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| * add fail reasonRenaud G2017-03-062-4/+17
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| * -Add : compare operator to ask the if operator to compare the scalarRenaud G2017-02-283-20/+27
|/ | | | result.
* -remove unsignedRenaud G2017-02-124-7/+7
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-02-121-1/+1
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* | -update API usedRenaud G2017-02-125-4/+19
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* | -change API to fix DF dice.Renaud G2017-02-122-10/+10
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* | -Fix range management for DF dice.Renaud G2017-02-122-6/+19
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* | -add comment supportRenaud G2017-02-122-9/+31
| | | | | | | | -fix error on range.
* | -add comment supportRenaud G2017-02-121-9/+13
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| * fix errorRenaud G2017-02-111-1/+1
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* -remove debug outputs.Renaud G2017-02-052-10/+2
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* -fix crash memory.Renaud G2017-01-281-1/+4
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* -remove memory issue.Renaud G2017-01-281-1/+3
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* -fix issue about memory management.Renaud G2017-01-282-1/+18
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* -fix crash memory in sort result.Renaud G2017-01-281-2/+6
| | | | | TODO: Optimization about the copy of die. Perhaps using reference will be better.
* -useless protection but just in case some physical laws changed.Renaud G2017-01-281-2/+5
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* -rename member.Renaud G2017-01-281-1/+1
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* -remove debug output.Renaud G2017-01-281-1/+0
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* -improve readability.Renaud G2017-01-281-0/+2
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* -Make copy of die instead of copy address, prevent crash while using theRenaud G2017-01-282-6/+21
| | | | same diceparser several times.
* -fix math priority.Renaud G2017-01-271-3/+3
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* -prevent crash and improve readability of dot file.Renaud G2017-01-271-1/+4
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* -Fix issue with Math priority : 5-5*5+5 is working now.Renaud G2017-01-271-3/+19
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* -fix issue with compositevalidator, highlight and OR operator.Renaud G2017-01-271-46/+56
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-01-141-1/+11
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* | -fix help command.Renaud G2017-01-144-4/+16
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* | -Add virtual destructor.Renaud G2017-01-142-0/+9
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| * Update diceparser.hRenaud G2016-12-191-1/+11
|/ | | Add comments
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-12-042-21/+32
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* | add submoduleRenaud G2016-12-042-0/+3
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* | -First commit about webserver.Renaud G2016-12-044-0/+360
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