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path: root/diceparser.cpp
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* OPTI: Add QSet instead of QStringRenaud G2019-12-221-4/+4
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* Protect all dynamic casts.Renaud G2019-10-071-10/+13
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* Add operator TRenaud G2019-09-261-0/+10
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* Remove warningsRenaud G2019-09-241-3/+2
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* Fix error messagesRenaud G2019-09-191-6/+6
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* Fix compilation on windowsRenaud G2019-09-151-1/+1
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* Copy die but prevent them to be displayed twice.Renaud G2019-09-051-13/+15
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* New API for valid dice.Renaud G2019-07-281-18/+45
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* Add cleanAll functionRenaud G2019-07-281-5/+10
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* Rework of the component to be a proper libRenaud G2019-07-251-28/+29
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* fix if behaviour and outputRenaud G2019-07-191-8/+13
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* Add values list nodeRenaud G2019-07-121-1/+8
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* Fix errorsRenaud G2019-07-121-5/+5
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* clang formatRenaud G2019-07-121-2/+0
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* Add valueslistnodeRenaud G2019-07-121-0/+36
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* rework diceparser to run unit testsRenaud G2019-07-111-19/+31
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* Add unique operatorRenaud G2019-04-231-0/+9
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* rename unique to spread operatorRenaud G2019-04-231-1/+1
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* Use occurence node.Renaud G2019-03-231-6/+6
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* add occurencecountnodeRenaud G2019-03-231-0/+27
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* clang formatRenaud G2019-02-121-462/+463
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* clazy warningsRenaud G2019-01-051-14/+18
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* remove warningRenaud G2018-12-161-98/+5
| | | | To be Fixed - Dice Gui won't compile anymore
* Small modification to validate tests.Renaud G2018-12-151-0/+5
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* remove lineRenaud G2018-12-151-1/+0
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* Fix indent.Renaud G2018-12-151-1051/+1051
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* Fix several issues.Renaud G2018-12-151-13/+26
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* -Remove debug message.Renaud G2018-12-151-4/+4
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* fix indent.Renaud G2018-12-151-1/+0
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* add new way to display result in dot fileobiwankennedy2018-12-121-1069/+1072
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* add warning when no closing parenthesisRenaud G2018-12-101-0/+4
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* Display warning message and fix error.Renaud G2018-12-091-10/+27
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* Fix issue on command like this: ((3+4)*2)d6Renaud G2018-12-091-9/+23
| | | | | readOperator method now use ref on pointer (as all the others). To be TESTED
* Merge branch 'diceResult'Renaud G2018-11-111-3/+31
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| * fix some warningsRenaud G2018-11-091-2/+0
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| * Commit before rebase.Renaud G2018-11-091-13/+33
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* | fix compilationRenaud Guezennec2018-11-071-1/+1
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| * first draft for diceresultRenaud G2018-10-231-2/+12
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* Change management of variable (ref instead of pointer)Renaud G2018-08-121-1/+1
| | | | | using static is a bad idea as more and more diceparser are now use in rolisteam.
* Clean up Comment lineRenaud G2018-08-021-0/+1
| | | Clean up Comment line
* remove debug messageRenaud G2018-06-141-2/+0
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* -Add bind operator (soft version of merge).Renaud G2018-06-141-0/+12
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* fix issue about mergin reroll until and make the help command a bit more ↵obiwankennedy2018-06-011-0/+5
| | | | complete
* add "R" (Reroll until) operatorRobin Moussu2018-06-011-10/+7
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* rename "exploSe" to "exploDe"Robin Moussu2018-06-011-21/+26
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* -remove warningsobiwankennedy2018-05-111-1/+1
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* -Fix regression on range.Renaud G2018-04-111-1/+1
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* -CleanUpRenaud G2018-04-111-3/+0
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* -Add support for subcommand on reroll operator.Renaud G2018-04-111-2/+31
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* -Read operand in conditionRenaud G2018-03-181-39/+17
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