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path: root/diceparser.cpp
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* clang formatRenaud G2019-02-121-462/+463
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* clazy warningsRenaud G2019-01-051-14/+18
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* remove warningRenaud G2018-12-161-98/+5
| | | | To be Fixed - Dice Gui won't compile anymore
* Small modification to validate tests.Renaud G2018-12-151-0/+5
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* remove lineRenaud G2018-12-151-1/+0
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* Fix indent.Renaud G2018-12-151-1051/+1051
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* Fix several issues.Renaud G2018-12-151-13/+26
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* -Remove debug message.Renaud G2018-12-151-4/+4
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* fix indent.Renaud G2018-12-151-1/+0
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* add new way to display result in dot fileobiwankennedy2018-12-121-1069/+1072
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* add warning when no closing parenthesisRenaud G2018-12-101-0/+4
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* Display warning message and fix error.Renaud G2018-12-091-10/+27
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* Fix issue on command like this: ((3+4)*2)d6Renaud G2018-12-091-9/+23
| | | | | readOperator method now use ref on pointer (as all the others). To be TESTED
* Merge branch 'diceResult'Renaud G2018-11-111-3/+31
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| * fix some warningsRenaud G2018-11-091-2/+0
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| * Commit before rebase.Renaud G2018-11-091-13/+33
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* | fix compilationRenaud Guezennec2018-11-071-1/+1
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| * first draft for diceresultRenaud G2018-10-231-2/+12
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* Change management of variable (ref instead of pointer)Renaud G2018-08-121-1/+1
| | | | | using static is a bad idea as more and more diceparser are now use in rolisteam.
* Clean up Comment lineRenaud G2018-08-021-0/+1
| | | Clean up Comment line
* remove debug messageRenaud G2018-06-141-2/+0
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* -Add bind operator (soft version of merge).Renaud G2018-06-141-0/+12
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* fix issue about mergin reroll until and make the help command a bit more ↵obiwankennedy2018-06-011-0/+5
| | | | complete
* add "R" (Reroll until) operatorRobin Moussu2018-06-011-10/+7
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* rename "exploSe" to "exploDe"Robin Moussu2018-06-011-21/+26
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* -remove warningsobiwankennedy2018-05-111-1/+1
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* -Fix regression on range.Renaud G2018-04-111-1/+1
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* -CleanUpRenaud G2018-04-111-3/+0
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* -Add support for subcommand on reroll operator.Renaud G2018-04-111-2/+31
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* -Read operand in conditionRenaud G2018-03-181-39/+17
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* fix stuff on diceparserobiwankennedy2018-03-121-1/+4
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* -remove warningsRenaud G2018-02-241-4/+7
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* -Add management of unique for dice and list.Renaud G2018-01-251-2/+4
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* -rework displayRenaud G2018-01-141-21/+3
| | | | -add support for new output format: SVG, IMAGE, JSON.
* -Fix commentRenaud G2018-01-111-7/+10
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* -fix windows behaviourRenaud G2017-12-201-3/+3
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* -Management of instructionsRenaud G2017-12-131-29/+51
| | | | -Remove useless code
* -Fix reading dynamic variableobiwankennedy2017-11-301-18/+12
| | | | -Move function
* -Management of Dynamic VariableRenaud Guezennec2017-11-281-3/+9
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* -Change QList to std::vectorRenaud Guezennec2017-11-281-3/+3
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* -fix copy of if operatorRenaud Guezennec2017-11-281-2/+3
| | | | Compare method was not shared.
* add stuff to debug if operator in if operatorRenaud G2017-11-281-1/+17
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* remove useless commitRenaud G2017-11-251-5/+9
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-11-231-3/+3
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* | clean source codeRenaud G2017-11-231-6/+4
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| * Merge branch 'provisoire'Gissu2017-11-181-3/+3
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| * diceparser on window displayGissu2017-11-181-3/+3
| | | | | | | | fix bug on display when you use windows
| * -replace NULL to nullptr.Renaud G2017-11-111-23/+23
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* | -c++11 update about for and nullptr.Renaud G2017-10-291-34/+41
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* -add group into project and use proper variable.Renaud G2017-10-211-3/+3
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