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* -remove warningsRenaud G2018-02-241-4/+7
* -Add management of unique for dice and list.Renaud G2018-01-251-2/+4
* -rework displayRenaud G2018-01-141-21/+3
* -Fix commentRenaud G2018-01-111-7/+10
* -fix windows behaviourRenaud G2017-12-201-3/+3
* -Management of instructionsRenaud G2017-12-131-29/+51
* -Fix reading dynamic variableobiwankennedy2017-11-301-18/+12
* -Management of Dynamic VariableRenaud Guezennec2017-11-281-3/+9
* -Change QList to std::vectorRenaud Guezennec2017-11-281-3/+3
* -fix copy of if operatorRenaud Guezennec2017-11-281-2/+3
* add stuff to debug if operator in if operatorRenaud G2017-11-281-1/+17
* remove useless commitRenaud G2017-11-251-5/+9
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-11-231-3/+3
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* | clean source codeRenaud G2017-11-231-6/+4
| * Merge branch 'provisoire'Gissu2017-11-181-3/+3
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| * diceparser on window displayGissu2017-11-181-3/+3
| * -replace NULL to nullptr.Renaud G2017-11-111-23/+23
* | -c++11 update about for and nullptr.Renaud G2017-10-291-34/+41
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* -add group into project and use proper variable.Renaud G2017-10-211-3/+3
* -better indentation.Renaud G2017-10-211-358/+413
* add groupRenaud G2017-10-181-0/+15
* -add operator on dice with rangerguezennec2017-04-281-0/+5
* fix switch case issueRenaud G2017-04-281-1/+2
* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-271-3/+23
* -fix @ operator.Renaud G2017-03-101-3/+8
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-02-121-1/+1
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* | -add comment supportRenaud G2017-02-121-9/+27
| * fix errorRenaud G2017-02-111-1/+1
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* -remove debug outputs.Renaud G2017-02-051-9/+2
* -fix math priority.Renaud G2017-01-271-3/+3
* -Fix issue with Math priority : 5-5*5+5 is working now.Renaud G2017-01-271-3/+19
* -fix help command.Renaud G2017-01-141-1/+4
* -Add API for copying a branch of execution node.Renaud G2016-11-281-0/+1
* add filter nodeRenaud G2016-11-051-6/+21
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| * -fix computation while there is arithmetic operator after if operator.Renaud G2016-11-041-0/+2
| * -Add FilterNode to dice system.Renaud G2016-11-031-6/+19
* | -add management of string node to display text in some condition.Renaud G2016-11-011-4/+22
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* -fix sequence of @.Renaud G2016-09-251-2/+4
* -fix crash when if is false.Renaud G2016-09-081-2/+2
* improve readabilityRenaud G2016-06-151-11/+11
* fix separator issueRenaud G2016-05-061-3/+17
* -remove default dice for keep operator, alias are better solution toRenaud G2016-05-051-7/+7
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-04-141-0/+4
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| * Add management for variable in DiceParser.Renaud Guezennec2016-04-131-0/+4
* | change contact link.Renaud G2016-04-031-1/+1
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* change Error code to Dice Error code, fix compilation issue on windowsRenaud G2016-03-051-3/+3
* Add Management of ColorRenaud Guezennec2016-02-041-2/+15
* -rework arithmetic operatorRenaud G2016-01-301-17/+31
* Cppcheck warning for ifnode.Renaud G2016-01-301-11/+13
* add bool value to know the rest.Renaud Guezennec2016-01-291-1/+1