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* -fix copy of if operatorRenaud Guezennec2017-11-281-2/+3
| | | | Compare method was not shared.
* add stuff to debug if operator in if operatorRenaud G2017-11-281-1/+17
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* remove useless commitRenaud G2017-11-251-5/+9
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-11-231-3/+3
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* | clean source codeRenaud G2017-11-231-6/+4
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| * Merge branch 'provisoire'Gissu2017-11-181-3/+3
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| * diceparser on window displayGissu2017-11-181-3/+3
| | | | | | | | fix bug on display when you use windows
| * -replace NULL to nullptr.Renaud G2017-11-111-23/+23
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* | -c++11 update about for and nullptr.Renaud G2017-10-291-34/+41
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* -add group into project and use proper variable.Renaud G2017-10-211-3/+3
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* -better indentation.Renaud G2017-10-211-358/+413
| | | | | -update to C++11 standard -New way to store result in list.
* add groupRenaud G2017-10-181-0/+15
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* -add operator on dice with rangerguezennec2017-04-281-0/+5
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* fix switch case issueRenaud G2017-04-281-1/+2
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* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-271-3/+23
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* -fix @ operator.Renaud G2017-03-101-3/+8
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2017-02-121-1/+1
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* | -add comment supportRenaud G2017-02-121-9/+27
| | | | | | | | -fix error on range.
| * fix errorRenaud G2017-02-111-1/+1
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* -remove debug outputs.Renaud G2017-02-051-9/+2
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* -fix math priority.Renaud G2017-01-271-3/+3
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* -Fix issue with Math priority : 5-5*5+5 is working now.Renaud G2017-01-271-3/+19
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* -fix help command.Renaud G2017-01-141-1/+4
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* -Add API for copying a branch of execution node.Renaud G2016-11-281-0/+1
| | | | -Allow to use if node several times.
* add filter nodeRenaud G2016-11-051-6/+21
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| * -fix computation while there is arithmetic operator after if operator.Renaud G2016-11-041-0/+2
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| * -Add FilterNode to dice system.Renaud G2016-11-031-6/+19
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* | -add management of string node to display text in some condition.Renaud G2016-11-011-4/+22
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* -fix sequence of @.Renaud G2016-09-251-2/+4
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* -fix crash when if is false.Renaud G2016-09-081-2/+2
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* improve readabilityRenaud G2016-06-151-11/+11
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* fix separator issueRenaud G2016-05-061-3/+17
| | | | -remove dupplicates into resultat.
* -remove default dice for keep operator, alias are better solution toRenaud G2016-05-051-7/+7
| | | | that aim.
* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-04-141-0/+4
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| * Add management for variable in DiceParser.Renaud Guezennec2016-04-131-0/+4
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* | change contact link.Renaud G2016-04-031-1/+1
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* change Error code to Dice Error code, fix compilation issue on windowsRenaud G2016-03-051-3/+3
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* Add Management of ColorRenaud Guezennec2016-02-041-2/+15
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* -rework arithmetic operatorRenaud G2016-01-301-17/+31
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* Cppcheck warning for ifnode.Renaud G2016-01-301-11/+13
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* add bool value to know the rest.Renaud Guezennec2016-01-291-1/+1
| | | | 1d100i[<46]{+1d10}
* Implementation of the if node. Work with one if.Renaud Guezennec2016-01-261-1/+36
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* First shot for implementing ifnode.Renaud Guezennec2016-01-261-6/+11
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* merge MergeOp into masterRenaud G2016-01-101-33/+33
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| * fix cppcheck errorsRenaud G2016-01-081-1/+0
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| * -Fix cppcheck errors.Renaud G2016-01-081-2/+1
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* | manage homogeneousRenaud2015-12-281-0/+1
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* | -Add MergeOp and homogeneous status for result.Renaud G2015-12-241-1/+16
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| * Optimization about screenRenaud G2015-10-281-28/+28
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| * Merge branch 'master' of github.com:obiwankennedy/DiceParserRenaud G2015-10-111-13/+20
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