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* move filesRenaud G2019-07-251-362/+0
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* Add valueslistnodeRenaud G2019-07-121-0/+2
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* rework diceparser to run unit testsRenaud G2019-07-111-7/+3
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* fix compilationRenaud G2019-04-231-1/+1
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* Add unique operatorRenaud G2019-04-231-1/+2
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* add occurencecountnodeRenaud G2019-03-231-1/+2
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* clang formatRenaud G2019-02-121-79/+106
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* indent fix.Renaud G2019-01-131-1/+1
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* remove warningRenaud G2018-12-161-1/+1
| | | | To be Fixed - Dice Gui won't compile anymore
* Fix several issues.Renaud G2018-12-151-1/+3
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* add commentRenaud G2018-12-141-1/+2
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* Display warning message and fix error.Renaud G2018-12-091-0/+1
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* Fix issue on command like this: ((3+4)*2)d6Renaud G2018-12-091-1/+1
| | | | | readOperator method now use ref on pointer (as all the others). To be TESTED
* Commit before rebase.Renaud G2018-11-091-1/+2
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* Change management of variable (ref instead of pointer)Renaud G2018-08-121-1/+1
| | | | | using static is a bad idea as more and more diceparser are now use in rolisteam.
* -Add bind operator (soft version of merge).Renaud G2018-06-141-1/+1
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* rename "exploSe" to "exploDe"Robin Moussu2018-06-011-4/+4
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* -Add support for subcommand on reroll operator.Renaud G2018-04-111-0/+2
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* add all operators in README.mdRobin Moussu2018-04-091-14/+1
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* -remove warningsRenaud G2018-02-241-1/+1
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* -Management of instructionsRenaud G2017-12-131-1/+2
| | | | -Remove useless code
* -Fix reading dynamic variableobiwankennedy2017-11-301-5/+0
| | | | -Move function
* -Better indentationRenaud Guezennec2017-11-281-14/+14
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* -Change QList to std::vectorRenaud Guezennec2017-11-281-3/+2
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* -fix copy of if operatorRenaud Guezennec2017-11-281-1/+1
| | | | Compare method was not shared.
* add stuff to debug if operator in if operatorRenaud G2017-11-281-0/+1
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* -better indentation.Renaud G2017-10-211-10/+14
| | | | | -update to C++11 standard -New way to store result in list.
* add groupRenaud G2017-10-181-1/+1
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* -management of arithmetic operator for scalar result of dice.rguezennec2017-04-271-2/+1
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* -add comment supportRenaud G2017-02-121-0/+4
| | | | -fix error on range.
* Update diceparser.hRenaud G2016-12-191-1/+11
| | | Add comments
* -Add FilterNode to dice system.Renaud G2016-11-031-1/+1
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-05-051-11/+17
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* | -remove default dice for keep operator, alias are better solution toRenaud G2016-05-051-1/+1
| | | | | | | | that aim.
| * Add doxy page.Renaud G2016-04-301-11/+17
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-04-141-0/+5
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| * Add management for variable in DiceParser.Renaud Guezennec2016-04-131-0/+5
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* | change contact link.Renaud G2016-04-031-1/+1
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* change Error code to Dice Error code, fix compilation issue on windowsRenaud G2016-03-051-3/+3
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* Add Management of ColorRenaud Guezennec2016-02-041-4/+3
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* -rework arithmetic operatorRenaud G2016-01-301-0/+1
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* Implementation of the if node. Work with one if.Renaud Guezennec2016-01-261-0/+1
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* First shot for implementing ifnode.Renaud Guezennec2016-01-261-1/+1
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* merge MergeOp into masterRenaud G2016-01-101-1/+1
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| * -Fix cppcheck errors.Renaud G2016-01-081-1/+1
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* | -Add MergeOp and homogeneous status for result.Renaud G2015-12-241-2/+2
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* Merge branch 'master' of github.com:obiwankennedy/DiceParserRenaud G2015-09-071-0/+9
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| * add getAllDiceResult function and hasSeparatorRenaud G2015-09-011-0/+9
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* | Merge branch 'master' of github.com:obiwankennedy/DiceParserRenaud G2015-08-281-0/+5
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| * add method to get all string resultsRenaud G2015-08-271-0/+5
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