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* fix mispell file nameRenaud G2020-04-181-2/+2
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* Fix compilation on masterRenaud G2020-04-171-0/+4
| | | | Add API to access aliases list.
* Add operator TRenaud G2019-09-261-0/+2
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* update priRenaud G2019-09-151-4/+6
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* Add valueslistnodeRenaud G2019-07-121-0/+2
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* fix compilation of rolisteamRenaud G2019-07-121-2/+0
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* Add test node.Renaud G2019-05-081-0/+2
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* Add unique operatorRenaud G2019-04-231-0/+2
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* Fix display filler and compilation.Renaud G2019-03-241-0/+2
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* add file for compilingRenaud G2018-06-171-0/+2
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* rename "exploSe" to "exploDe"Robin Moussu2018-06-011-2/+2
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* add new files into .priRenaud G2017-12-211-25/+26
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* -Add variable nodeRenaud Guezennec2017-11-281-2/+4
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* -add group into project and use proper variable.Renaud G2017-10-211-2/+4
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* -add split node.Renaud G2017-05-061-0/+2
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* add filter nodeRenaud G2016-11-051-2/+4
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| * -Add FilterNode to dice system.Renaud G2016-11-031-2/+4
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* | -add management of string node to display text in some condition.Renaud G2016-11-011-2/+4
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* -Fix paintnode to integration into rolisteam.Renaud G2016-02-051-0/+4
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* add ifnodeRenaud G2016-01-271-0/+2
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* Merge branch 'master' of github.com:Rolisteam/DiceParserRenaud G2016-01-171-0/+2
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* | -Add management of operationCondition : modulo operator.Renaud G2016-01-101-2/+4
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| * add mergenode to pri.Renaud G2015-12-281-0/+2
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* add new files into pri fileRenaud G2015-10-111-0/+2
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* Change path to parsingtoolbox.hRenaud G2015-09-071-1/+1
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* -Creation of dedicated class for alias managementRenaud G2015-04-061-2/+4
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* -Better understanding of validators toString methodRenaud G2015-04-011-0/+2
| | | | | | -return error if error have been detected for endless loop. -add listaliasnode.h/.cpp to the pri file -protect the use of pointer
* add better error management (not finished yet)Renaud G2015-03-311-0/+65
| | | | | add check for endless loop in validator (not finished yet) Better helpMe
* [diceparser]Renaud G2015-03-301-0/+0
-set API to include it in rolisteam.