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* -store pointeur to previous node.Renaud G2015-03-031-4/+12
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* -Improves documentation and add a better example in main.cppRenaud G2014-12-131-1/+1
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* -Add example for several dice command in one line.Renaud G2014-12-131-1/+1
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* -add command managementRenaud G2014-12-091-4/+5
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* -start irc bot.Renaud G2014-12-061-25/+25
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* Add multithreading support but it seems slower. It has been disable.Renaud G2014-11-171-1/+1
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* -divide result dice by integer return double.Renaud G2014-11-141-2/+3
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* Add error management. Protect sort node after scalar result node.Renaud G2014-11-091-3/+3
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* Update main.cppRenaud G.2014-05-281-0/+21
| | | gpl header
* Update main.cppobiwankennedy2014-04-291-2/+14
| | | adding management of program parameter
* Update main.cppobiwankennedy2014-01-301-2/+8
| | | adding operator priority test
* fix some issue with parentheses management.Renaud G2014-01-251-17/+17
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* adding parantheses management (unworking yet)Renaud G2014-01-201-17/+17
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* Update main.cppobiwankennedy2014-01-171-23/+32
| | | new main using list and loop.
* Sort on a huge roll.Renaud G2014-01-091-1/+1
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* correct die* APIRenaud G2014-01-091-1/+1
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* Update main.cppobiwankennedy2014-01-071-1/+1
| | | unworking example
* Add new management of result.Renaud G2014-01-051-1/+1
| | | | It may require to make several
* -Adding range, booleancondition and countexecutenode.Renaud G2014-01-041-6/+16
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* Firt commit of the new dice system for rolisteam.Renaud G2013-12-291-0/+26