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* -store pointeur to previous node.Renaud G2015-03-031-4/+12
* -Improves documentation and add a better example in main.cppRenaud G2014-12-131-1/+1
* -Add example for several dice command in one line.Renaud G2014-12-131-1/+1
* -add command managementRenaud G2014-12-091-4/+5
* -start irc bot.Renaud G2014-12-061-25/+25
* Add multithreading support but it seems slower. It has been disable.Renaud G2014-11-171-1/+1
* -divide result dice by integer return double.Renaud G2014-11-141-2/+3
* Add error management. Protect sort node after scalar result node.Renaud G2014-11-091-3/+3
* Update main.cppRenaud G.2014-05-281-0/+21
* Update main.cppobiwankennedy2014-04-291-2/+14
* Update main.cppobiwankennedy2014-01-301-2/+8
* fix some issue with parentheses management.Renaud G2014-01-251-17/+17
* adding parantheses management (unworking yet)Renaud G2014-01-201-17/+17
* Update main.cppobiwankennedy2014-01-171-23/+32
* Sort on a huge roll.Renaud G2014-01-091-1/+1
* correct die* APIRenaud G2014-01-091-1/+1
* Update main.cppobiwankennedy2014-01-071-1/+1
* Add new management of result.Renaud G2014-01-051-1/+1
* -Adding range, booleancondition and countexecutenode.Renaud G2014-01-041-6/+16
* Firt commit of the new dice system for rolisteam.Renaud G2013-12-291-0/+26